Sanma: Difference between revisions

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→‎Play differences: add dama & honitsu note
(→‎Play differences: add dama & honitsu note)
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== Play differences ==
== Play differences ==
Due to one less suit and fewer tiles, hands develop much faster. In turn, players tend to push for tenpai more aggressively. Because of nuki dora, hand values are often inflated - mangan or higher hands become more frequent.
Due to one less suit and fewer tiles, hands develop much faster. And because of nuki dora, hand values are often inflated - [[mangan]] or higher hands become more frequent. This means:
* The [[Defense#When_to_defend|push/fold decision]] changes radically. E.g., having a mangan [[iishanten]] isn't as powerful as it is in 4 player.
* [[Damaten]] is more frequent. Regardless of mode, mangan+ hands should already consider dama, due to how the [[scoring table]] works. Since mangan+ hands are more common in sanma, dama is also more common. In addition, since [[ron]] is comparatively more valuable than [[tsumo]], dama's ability to ron an unsuspecting player is stronger.


There is a relative increase in the amount of terminal and honor tiles. Due to the increase in terminals/honors, as well as the lack of chii, [[tanyao]] becomes less common.
There is a relative increase in the amount of terminal and honor tiles. Due to the increase in terminals/honors, as well as the lack of chii, [[tanyao]] becomes less common. Since there are only 2 number suits, [[honitsu]] becomes more common. The most common open yaku are yakuhai and honitsu.


1-man and 9-man are equivalent to guest winds, except that they cannot be used for [[honitsu]].
1-man and 9-man are equivalent to guest winds, except that they cannot be used in a [[honitsu]] of another suit.


== Variants ==
== Variants ==
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