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Your seat wind determines your physical position and turn order. Relative to East: South is to the right, West is across, and North is to the left. When a [[kyoku|hand]] starts, players take turns in counter-clockwise order, i.e. '''East -> South -> West -> North'''. | Your seat wind determines your physical position and turn order. Relative to East: South is to the right, West is across, and North is to the left. When a [[kyoku|hand]] starts, players take turns in counter-clockwise order, i.e. '''East -> South -> West -> North'''. | ||
East is always the [[dealer]], who receives special bonuses. Your seat wind also determines which [[wind]] tile is [[yakuhai]]. | Seat winds have a few other properties as well. East is always the [[dealer]], who receives special bonuses. Your seat wind also determines which [[wind]] tile is [[yakuhai]]. | ||
==Rule overview== | ==Rule overview== |
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