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{{main|sekinin barai}}
{{main|sekinin barai}}


When [[sekinin barai]] is used, it is usually applicable to daisuushii. Under this rule, if a player has three visible melds of wind tiles, another player deals the fourth wind, and the first player calls that to form a group, then the second player becomes liable for the hand, and must pay its full value in the case of a [[tsumo]] or half its value in the case of a [[ron]]. This liability arises as a penalty for creating a guaranteed yakuman hand, and is applicable even though the upgrade does not increase its value from shousuushii.
When [[sekinin barai]] is used, it usually applies to daisuushii. Under this rule, if a player has three visible melds of wind tiles, another player deals the fourth wind, and the first player calls that to form a group, then the second player becomes liable for the hand, and must pay its full value in the case of a [[tsumo]] or half its value in the case of a [[ron]]. This liability arises as a penalty for creating a guaranteed yakuman hand, and applies even though the upgrade does not increase its value from shousuushii.


==Combinations==
==Combinations==
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