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(→Hover over text?: new section) |
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Example: | Example: | ||
<span title="player to the left" >kamicha</span> | |||
<br>would create | <br>would create | ||
<br><span title="player to the left" >kamicha</span> (hover over) | <br><span title="player to the left" >kamicha</span> (hover over) | ||
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Not sure how well this could be done on mobile, though. | Not sure how well this could be done on mobile, though. | ||
--[[User:Vanillaoatlatte|Vanillaoatlatte]] ([[User talk:Vanillaoatlatte|talk]]) 16:02, 13 August 2024 (UTC) | --[[User:Vanillaoatlatte|Vanillaoatlatte]] ([[User talk:Vanillaoatlatte|talk]]) 16:02, 13 August 2024 (UTC) | ||
:I think the way I've been (sorta) addressing the issue is to A. have a standardized set of mahjong lingo, and B. have parenthesis after an uncommon term that has to be in romaji, e.g. "Every hand requires at least one [[toitsu]] (pair) to win." #B can be hard to read if you do it a lot, though. | |||
:RE: Hoverover, it's definitely possible. You could do a template for common words so you don't have to type out the code every time. For example, I could set [[Template:Ryanmen]] to <nowiki><abbr title="two consecutive tiles, waiting to complete either side of a sequence">ryanmen</abbr></nowiki>.Then, I could type <nowiki>{{ryanmen}}<nowiki> in-editor and get <abbr title="two consecutive tiles, waiting to complete either side of a sequence">ryanmen</abbr> without having to type all the code. [[User:Hordes|Hordes]] ([[User talk:Hordes|talk]]) 06:59, 14 August 2024 (UTC) |
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