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Due to the +50% point modifier, players greatly benefit from being the dealer. Games are often decided by dealer turns. A lucky player may rise from 4th all the way to 1st through consecutive renchans.
Due to the +50% point modifier, players greatly benefit from being the dealer. Games are often decided by dealer turns. A lucky player may rise from 4th all the way to 1st through consecutive renchans.


However, being the dealer is not always helpful. When you have a large lead and the game is close to ending, you may want to avoid winning as the dealer to avoid extending the game. After all, for every renchan, the other players get a chance to build a [[yakuman]] and ruin your lead. Otherwise, the only disadvantage to the dealer seat is when other players [[tsumo]]. The extra points lost from tsumo can be significant during close games or with big hands.
However, being the dealer is not always helpful:
* When a dealer has a large lead near the end of the game, they should avoid winning to avoid extending the game. After all, each renchan gives the other players a chance to build a [[yakuman]] and comeback.
* When another player wins by [[tsumo]], the dealer has to pay more. The extra points lost from tsumo can be significant during close games or with big hands.


==Rule variations==
==Rule variations==
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===Tiebreakers===
===Tiebreakers===
When players are tied at the end of the game, some rulesets break the tie based on initial dealership. In order of priority, 1st dealer (East player in East 1) > 2nd dealer (South player in East 1) > 3rd dealer (West player in East 1) > 4th dealer (North player in East 1). This order is used because, traditionally, being the last dealer is seen as an advantage. As the last dealer, you can end the game once you reach 1st place in the last round; other players do not have this luxury.
When players are tied at the end of the game, some rulesets break the tie based on initial dealership. In order of priority, 1st dealer (East player in East 1) > 2nd dealer (South player in East 1) > 3rd dealer (West player in East 1) > 4th dealer (North player in East 1). This order is used because, traditionally, being the last dealer is seen as an advantage. The last dealer can end the game as soon as they reach first place in the last round; other players do not have this luxury.


[[Category:Game rules]]
[[Category:Game rules]]
[[Category:Terminology]]
[[Category:Terminology]]
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