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* When a player calls another player's discard, the following discard cannot be another copy of the just-called tile. | * When a player calls another player's discard, the following discard cannot be another copy of the just-called tile. | ||
* When a player calls [[chii]], the following discard cannot complete the just-called chii. | * When a player calls [[chii]], the following discard cannot complete the just-called chii. | ||
* If, after calling, every | * If, after calling, every possible discard would violate the above rules, the call is not allowed. | ||
Kuikae nashi is the more common rule used today. | Kuikae nashi is the more common rule used today. | ||
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== Reasoning == | == Reasoning == | ||
The main purpose of tile calls is to push hands forward and reduce the number of [[shanten]]. However, a kuikae call doesn't reduce the number of shanten, because the discarded tile would've completed the [[mentsu]] used in the call. | The main purpose of tile calls is to push hands forward and reduce the number of [[shanten]]. However, a kuikae call doesn't reduce the number of shanten, because the discarded tile would've completed the [[mentsu]] used in the call. This allows players to make calls that do not advance their hand, but achieve other goals. | ||
When kuikae is allowed, players can: | When kuikae is allowed, players can: |
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