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m (→Payment multipliers: try to clarify rounding / split payment stuff) |
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=== Payment multipliers === | === Payment multipliers === | ||
After determining the basic points, multiply based on the status as dealer and | After determining the basic points, multiply based on the status as dealer and non-dealer as well as the win by ron or tsumo. | ||
*When a non-dealer wins by tsumo, the player is paid 1 × basic points by the other non-dealers, and 2 × basic points by the dealer. | *When a non-dealer wins by tsumo, the player is paid 1 × basic points by the other non-dealers, and 2 × basic points by the dealer. | ||
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*When the dealer goes out by ron, the discarding player pays the winner 6 × basic points. | *When the dealer goes out by ron, the discarding player pays the winner 6 × basic points. | ||
Each value to be paid is rounded up to the nearest 100. Because of how this rounding works, a tsumo win may result in a few hundred more points than a ron of the same value. (For example, a 1 han 30 fu hand scores 240 basic points. Without rounding, a ron would score 960 points, and a tsumo would also score 240+240+460 = 960 points. As each individual player's payment is rounded, ron scores 1000, and tsumo scores 300+300+500 = 1100.) | Each value to be paid is rounded up to the nearest 100. Because of how this rounding works, a tsumo win may result in a few hundred more points than a ron of the same value. (For example, a 1 han 30 fu hand scores 240 basic points. Without rounding, a ron would score 960 points, and a tsumo would also score 240+240+460 = 960 points. As each individual player's payment is rounded, ron scores 1000, and tsumo scores 300+300+500 = 1100, or 100 more than ron.) | ||
To explain this in different terms: when hand wins by ron, the ronned player pays 100% of the hand's value. When a hand wins by tsumo, each player splits the payment evenly (with the dealer paying double). | |||
=== Honba === | === Honba === |
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