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Yakuhai, along with [[tanyao]], are among the easiest yaku to learn and use. Over 90% of open hands have either yakuhai or tanyao (assuming open tanyao is allowed). | Yakuhai, along with [[tanyao]], are among the easiest yaku to learn and use. Over 90% of open hands have either yakuhai or tanyao (assuming open tanyao is allowed). | ||
A player starting with a pair of yakuhai can often pon the third. This is because lone honor tiles are weak (as they cannot form [[sequence]]s), so they are often discarded early. This makes honor tiles, and by extension, yakuhai, easy to [[pon]]. Having a yakuhai triplet allows the rest of the hand to complete open, making it significantly faster to complete. Therefore, this yaku is sometimes called an '''express ticket'''. | A player starting with a pair of yakuhai can often pon the third, instantly satisfying the yaku requirement. This is because lone honor tiles are weak (as they cannot form [[sequence]]s), so they are often discarded early. This makes honor tiles, and by extension, yakuhai, easy to [[pon]]. Having a yakuhai triplet allows the rest of the hand to complete open, making it significantly faster to complete. Therefore, this yaku is sometimes called an '''express ticket'''. | ||
Players looking for a quick win will often hold lone yakuhai tiles a little longer than their [[tile efficiency]] would dictate, in hopes of getting a second and then calling (or drawing) a third to make a yakuhai. This is especially true if open tanyao is infeasible, either because the hand has many [[terminal]]s/[[honor]]s, or because open tanyao is not allowed. | Players looking for a quick win will often hold lone yakuhai tiles a little longer than their [[tile efficiency]] would dictate, in hopes of getting a second and then calling (or drawing) a third to make a yakuhai. This is especially true if open tanyao is infeasible, either because the hand has many [[terminal]]s/[[honor]]s, or because open tanyao is not allowed. |
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