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Assuming you are playing against experienced players, sotogawa is a bit less safe than [[suji]], but still on a comparable level to suji. A tile that is affected by both sotogawa and suji (e.g. a 2 after both 3 and 5 are discarded) is safer than a tile that is one or the other. | Assuming you are playing against experienced players, sotogawa is a bit less safe than [[suji]], but still on a comparable level to suji. A tile that is affected by both sotogawa and suji (e.g. a 2 after both 3 and 5 are discarded) is safer than a tile that is one or the other. | ||
The concept of [[matagi suji]] is the main reason why sotogawa is effective. Matagi suji states that an opponent is less likely to cut a 3 from "233" or "344". So, if they cut a 3, it is less likely for them to have "23" (waiting on 1-4) or "34" (2-5) remaining; this makes 1-4 and 2-5 safer. Of those, 1 and 2 are | The concept of [[matagi suji]] is the main reason why sotogawa is effective. Matagi suji states that an opponent is less likely to cut a 3 from "233" or "344". So, if they cut a 3, it is less likely for them to have "23" (waiting on 1-4) or "34" (waiting on 2-5) remaining; this makes 1-4 and 2-5 safer. Of those, 1 and 2 are safe "sotogawa" tiles, while 4 and 5 are not safe as an opponent could still have a "56" or "67" [[ryanmen]]. Thus if 3 is discarded, 1 and 2 are safer. | ||
Generally, "early discards" are the first six discards of the game. If a player declares riichi early, then the sotogawa of the riichi declaration tile become more dangerous instead of less dangerous. | Generally, "early discards" are the first six discards of the game. If a player declares riichi early, then the sotogawa of the riichi declaration tile become more dangerous instead of less dangerous. | ||
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Sotogawa is less effective against new players, since this theory relies on players having strong [[tile efficiency]]. | Sotogawa is less effective against new players, since this theory relies on players having strong [[tile efficiency]]. | ||
==External links=== | |||
{{Navbox strategy}} | {{Navbox strategy}} | ||
[[Category:Strategy]] | [[Category:Strategy]] |
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