Sakigiri: Difference between revisions

Jump to navigation Jump to search
m
mNo edit summary
Line 8: Line 8:
'''All else equal, discard tiles that are more dangerous first'''
'''All else equal, discard tiles that are more dangerous first'''


{{#mjt: 12399m2347p34s78s}} Draw: {{#mjt: 3z}}
{{#mjt: 12399m1237p34s78s}} Draw: {{#mjt: 3z}}


The 7-pin and West are equally useless here. While number tiles are normally stronger than winds, the hand doesn't benefit from having the 7-pin. The hand is already at [[iishanten]], so when it reaches [[tenpai]], the 7 will be discarded. Further, the hand already has good [[taatsu|joints]]; the joints do not need to be upgraded. Therefore, both 7-pin and West are equal for tile efficiency. In an average gamestate, 7-pin should be discarded first, because it is a more dangerous tile than a guest wind. (The earlier it is, the less likely it is to deal in.)
The 7-pin and West are equally useless here. While number tiles are normally stronger than winds, the hand doesn't benefit from having the 7-pin. The hand is already at [[iishanten]], so when it reaches [[tenpai]], the 7 will be discarded. Further, the hand already has good [[taatsu|joints]]; the joints do not need to be upgraded. Therefore, both 7-pin and West are equal for tile efficiency. In an average gamestate, 7-pin should be discarded first, because it is a more dangerous tile than a guest wind. (The earlier it is, the less likely it is to deal in.)
1,760

edits

Navigation menu