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The '''oya''' {{kana|親}} (lit. parent), known in English as the '''dealer''', is the player in the [[Jikaze|East seat]]. The dealer gets special benefits when winning a hand. | The '''oya''' {{kana|親}} (lit. parent), known in English as the '''dealer''', is the player in the [[Jikaze|East seat]]. The dealer gets special benefits when winning a hand. | ||
== Dealer rotation == | == Rule overview == | ||
Dealers have the following properties: | |||
* The dealer is always the East seat. This means the dealer always gets the first draw, which is a slight increase to hand speed. | |||
* A dealer's winning hands are worth +50% more (or about +50%, due to rounding). | |||
* Dealers can [[renchan]]. When a dealer wins the hand, or when [[tenpai]] at [[exhaustive draw]], the wind seating does not rotate. This extends the game by an extra hand. | |||
* Dealers pay x2 as much when another player wins via [[tsumo]]. (They do not pay more when [[ron|dealing in]].) | |||
The current dealer is denoted by using the dealer marker. Alternatively, the dealer marker notes the original dealer, and some other method is used to mark the current dealer. | |||
=== Dealer rotation === | |||
During the course of the game, the dealer seat rotates among the four players. Seats rotate when: | During the course of the game, the dealer seat rotates among the four players. Seats rotate when: | ||
# A player other than the dealer wins a hand. | # A player other than the dealer wins a hand. | ||
# The dealer fails to attain [[tenpai]] at [[ | # The dealer fails to attain [[tenpai]] at [[exhaustive draw]]. | ||
Conversely, if a dealer wins, or is in tenpai at exhaustive draw, then the seats do not rotate. Each time this happens, the game length is extended by 1 extra hand. | |||
Once every player gets to be a dealer once, the [[ba|round wind]] changes. In a [[hanchan]], everyone gets 2 chances at the dealer seat. | |||
Some rulesets only enable renchan if the dealer wins, meaning that seats rotate when the dealer is tenpai at exhaustive draw. | |||
==Strategy== | |||
Being the dealer is mostly beneficial. It is better to win as the dealer than not, due to the +50% score bonus and the ability to renchan (an extra hand, while retaining dealership). | |||
However, being the dealer is not always helpful: | However, being the dealer is not always helpful: | ||
* When a dealer has a large lead near the end of the game, they should avoid winning to avoid extending the game. | *When a dealer has a large lead near the end of the game, they should avoid winning to avoid extending the game. Each renchan gives the other players a chance to build a yakuman and comeback. | ||
* When another player wins by | *When another player wins by tsumo, the dealer has to pay more. The extra points lost from tsumo can be significant during close games or with big hands. | ||
==Rule variations== | ==Rule variations== |
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