1,760
edits
m (→Winning shape) |
(→Yaku) |
||
Line 132: | Line 132: | ||
==Yaku== | ==Yaku== | ||
There are 26 distinct yaku. As a new player, only three of these yaku are "must-knows". These are the three most common yaku in the game. | In addition to having a winning shape, you need at least 1 yaku to win. There are 26 distinct yaku. As a new player, only three of these yaku are "must-knows". These are the three most common yaku in the game. | ||
===Riichi=== | ===Riichi=== | ||
Line 156: | Line 156: | ||
(It doesn't matter what the rest of the hand is, so long as it's the "4 groups + 1 pair" winning shape. A hand can score multiple yakuhai at once. If a wind tile is both the seat and round wind, it is worth 2x yakuhai, for 2 han.) | (It doesn't matter what the rest of the hand is, so long as it's the "4 groups + 1 pair" winning shape. A hand can score multiple yakuhai at once. If a wind tile is both the seat and round wind, it is worth 2x yakuhai, for 2 han.) | ||
===Why these three yaku are so important=== | |||
Whether your hand is open or closed, you can rely on riichi, tanyao, or yakuhai: | |||
* Closed hands: ''All'' closed hands have the option to declare riichi. | |||
* Open hands: Even in the highest levels of play, over 90% of open hands have either tanyao or yakuhai. | |||
Closed hands can 100% rely on riichi, and open hands can 90% rely on tanyao/yakuhai, so knowing these three yaku has the greatest returns. | |||
Riichi mahjong is heavily centered around "cheap and fast" yaku. This is because of [[dora]] (''bonus tiles''), which can add lots of value for even the cheapest hands. Therefore, many expensive hands are formed around stacking riichi + dora, rather than going for yaku. |
edits