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| Tenhou || 2 || Priority || Priority || Priority || bgcolor=ffbbff | Dealer keeps | | Tenhou || 2 || Priority || Priority || Priority || bgcolor=ffbbff | Dealer keeps | ||
|- | |||
| Mahjong Soul || 3 || Priority || Priority || Priority || bgcolor=ffbbff | Dealer keeps | |||
|- | |- | ||
| Janryumon || 3 || Priority || Priority || Priority || Priority | | Janryumon || 3 || Priority || Priority || Priority || Priority | ||
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| EMA2016 || 3 || Priority || bgcolor=ffccbb | Winners reclaim, rest priority || bgcolor=999999 | Both || bgcolor=ffbbff | Dealer keeps | | EMA2016 || 3 || Priority || bgcolor=ffccbb | Winners reclaim, rest priority || bgcolor=999999 | Both || bgcolor=ffbbff | Dealer keeps | ||
|} | |} | ||
1. Please note that many organizations use head bump rules. | 1. Please note that many organizations use head bump rules (these are not listed here).br/> | ||
2. "Priority" designates current player priority (from discarder: Right > Across > Left), and not game seating priority as used to split ties on Tenhou (starting: East > South > West > North). | 2. "Priority" designates current player priority (from discarder: Right > Across > Left), and not game seating priority as used to split ties on Tenhou (starting: East > South > West > North). | ||
[[Category:Game rules]] [[Category:Rule variations]] | [[Category:Game rules]] [[Category:Rule variations]] |
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