Furiten: Difference between revisions

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Calling a win is optional. If a non-[[riichi]] player declines to ron a "winning tile" (even if said tile can't win due to lack of yaku), they enter temporary furiten until their next discard. Since it lasts for 1 turn, it is called temporary furiten.
Calling a win is optional. If a non-[[riichi]] player declines to ron a "winning tile" (even if said tile can't win due to lack of yaku), they enter temporary furiten until their next discard. Since it lasts for 1 turn, it is called temporary furiten.


Sometimes, a player may misinterpret their waits, entering furiten in the process. Alternatively, a player may be in atozuke and obtain a tile that wouldn't give yaku. Otherwise, a player may intentionally skip a win, entering temporary furiten in the process. This is often done after [[situational analysis|point standing analysis]], such as:
Sometimes, a player may misinterpret their waits, entering furiten in the process. Alternatively, a player may be in atozuke and a non-yaku giving tile is discarded. Otherwise, a player may intentionally skip a win, entering temporary furiten in the process. This is often done after [[situational analysis|point standing analysis]], such as:


*When a player is close to [[tobi|bankrupting]], a player in 1st may want to target them in order to end the game faster.  
*When a player is close to [[tobi|bankrupting]], a player in 1st may want to target them in order to end the game faster.  
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