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(+real life calling rules) |
m (→Call priority) |
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When playing with physical tiles, the following modifications to call priority may be used:<ref>[https://www.worldriichi.org/wrc-rules WRC Rules 2022]</ref> | When playing with physical tiles, the following modifications to call priority may be used:<ref>[https://www.worldriichi.org/wrc-rules WRC Rules 2022]</ref> | ||
* If both chii and pon (or kan) are called at the same time, or if the pon is called first, the pon will take priority as normal. | * If both chii and pon (or kan) are called at the same time, or if the pon is called first, the pon will take priority as normal. | ||
* If chii is called, then pon (or kan) is called noticeably after the chii, the chii happens and pon is invalidated ('' | * If chii is called, then pon (or kan) is called noticeably after the chii, the chii happens and pon is invalidated. (''You cannot obviously delay a pon to check if an opponent wants to chii.'') | ||
* A ron call, even if called late, still takes priority over all other calls. | * A ron call, even if called late, still takes priority over all other calls. | ||
Players who want to call chii should wait a few moments to check if anyone wants to pon. To maintain the pace of the game, players should think about what tiles they want to call before they are discarded. | Players who want to call pon should do so immediately, while players who want to call chii should wait a few moments to check if anyone wants to pon. To maintain the pace of the game, players should think about what tiles they want to call before they are discarded. | ||
== Kuikae == | == Kuikae == |
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