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Going from 1-shanten to tenpai is the slowest part of most hands. | Going from 1-shanten to tenpai is the slowest part of most hands. | ||
* As a hand lowers its shanten, its tile acceptance lowers. A 2-shanten hand will have a higher acceptance than 1-shanten hand, meaning it is faster to progress from 2-shanten -> 1-shanten than it is 1-shanten -> tenpai. | * As a hand lowers its shanten, its tile acceptance lowers. A 2-shanten hand will have a higher acceptance than 1-shanten hand, meaning it is faster to progress from 2-shanten -> 1-shanten than it is 1-shanten -> tenpai. | ||
* While a hand in tenpai has an even lower # tile acceptance, | * While a hand in tenpai has an even lower # tile acceptance than 1-shanten, since a tenpai hand can [[ron]] any player without penalty, it ends up being faster. | ||
Therefore, maximizing acceptance at 1-shanten is | Therefore, maximizing acceptance at 1-shanten is typically best for [[tile efficiency]]. | ||
== Counting shanten == | == Counting shanten == |
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