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* Players gather 34 tiles. | * Players gather 34 tiles. | ||
* Use 13 tiles to form a tenpai hand. The remaining tiles are to be used for discards. | * Use 13 tiles to form a tenpai hand. The remaining tiles are to be used for discards. | ||
* In the original work, hands must be [[mangan]] or higher | * In the original work, hands must be [[mangan]] or higher, or cannot win. | ||
* Determine player order by any method (e.g. dice roll or coin flip). Then, take turns making discards. | * Determine player order by any method (e.g. dice roll or coin flip). Then, take turns making discards. | ||
* If a discarded tile is the other player's winning tile, then [[ron]] may be called. (Players cannot win by [[tsumo]].) | * If a discarded tile is the other player's winning tile, then [[ron]] may be called. (Players cannot win by [[tsumo]].) | ||
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* Players start the game in [[riichi]] (but not [[double riichi]]), so all hands have the riichi yaku. | * Players start the game in [[riichi]] (but not [[double riichi]]), so all hands have the riichi yaku. | ||
* [[Ippatsu]] is scored on the opponent's first discard. [[Houtei]] is scored on the opponent's last discard. There is no [[renhou]]. | * [[Ippatsu]] is scored on the opponent's first discard. [[Houtei]] is scored on the opponent's last discard. There is no [[renhou]]. | ||
* [[Atozuke]] is allowed. If the opponent deals a winning tile that wouldn't score mangan, the player enters furiten. | * [[Atozuke]] is allowed. If the opponent deals a winning tile that wouldn't score mangan, the player enters permanent furiten. | ||
* There is no [[round wind]]. The first player's [[seat wind]] is East and the second player is West. | * There is no [[round wind]]. The first player's [[seat wind]] is East and the second player is West. There is no [[dealer]] bonus. | ||
* No [[red five]]s. | * No [[red five]]s. | ||
* [[Kan]] is not allowed. | * [[Kan]] is not allowed. |
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