Jihai: Difference between revisions

Jump to navigation Jump to search
114 bytes removed ,  21 February
→‎Sangenpai: Removed the claim about Confucian origin of honor tiles. Those can't be the original 19th century meaning of the tiles, as the green dragon was added decades after the red and white ones were already part of the game. The red dragon was originally a fifth wind tile, as "center" (中) is traditionally considered one of the cardinal directions in China.
(added footnotes about the origins of the terms "honors" and "dragons")
(→‎Sangenpai: Removed the claim about Confucian origin of honor tiles. Those can't be the original 19th century meaning of the tiles, as the green dragon was added decades after the red and white ones were already part of the game. The red dragon was originally a fifth wind tile, as "center" (中) is traditionally considered one of the cardinal directions in China.)
Line 14: Line 14:
*'''Chun''' {{kana|中}}, the '''red dragon'''. Depicted by its kanji in red.
*'''Chun''' {{kana|中}}, the '''red dragon'''. Depicted by its kanji in red.
* '''Hatsu''' {{kana|發}}, the '''green dragon'''. Again depicted by kanji; hatsu is often, though not always, written in green.
* '''Hatsu''' {{kana|發}}, the '''green dragon'''. Again depicted by kanji; hatsu is often, though not always, written in green.
These tiles originally represented the three Confucian values, but their meanings are not important to the game.


The dragons are traditionally ordered haku, hatsu, chun, as in the table on the right. When one appears as a [[dora]] indicator, the dora tile is the next in this sequence, with chun pointing back to haku.
The dragons are traditionally ordered haku, hatsu, chun, as in the table on the right. When one appears as a [[dora]] indicator, the dora tile is the next in this sequence, with chun pointing back to haku.
297

edits

Navigation menu