1,560
edits
m (page-internal link) |
m (→External links) |
||
(35 intermediate revisions by 7 users not shown) | |||
Line 1: | Line 1: | ||
Japanese mahjong is quite complex with its many rules and special cases. This article is a brief and quick layout to the most basic rules of the game, just to get new players started. For more detailed documentation on the rules, see [[Japanese mahjong]], as well as other articles covering various game topics. | |||
== | == Tiles and suits == | ||
{{main|Mahjong equipment}} | |||
* Mahjong is played by four players | |||
* These tiles work similar to playing cards | |||
* All in all, there are 34 tile types | |||
* There are 4 copies each | |||
Mahjong is played by four players | * In total, there are 136 tiles | ||
* The following are the three main suits, plus a class of "honor" tiles: | |||
{| | {| | ||
|{{ #mjt:123456789m }} | |{{ #mjt:123456789m }} | ||
|36 tiles in the ''man'' suit | |36 tiles in the '''[[manzu|man]]''' suit | ||
|- | |- | ||
|{{ #mjt:123456789p }} | |{{ #mjt:123456789p }} | ||
|36 tiles in the ''pin'' suit | |36 tiles in the '''[[pinzu|pin]]''' suit | ||
|- | |- | ||
|{{ #mjt:123456789s }} | |{{ #mjt:123456789s }} | ||
|36 tiles in the ''sou'' suit | |36 tiles in the '''[[souzu|sou]]''' suit | ||
|- | |- | ||
|{{ #mjt:1234567z }} | |{{ #mjt:1234567z }} | ||
|28 honor tiles | |28 [[Jihai|honor tiles]] | ||
|} | |} | ||
== Setup == | |||
[[image:setup.jpg|thumb|right|350px|Mahjong tiles at the initial setup before tiles are dealt.]] | |||
=== | |||
* After tiles are shuffled, the players build walls of face-down tiles | |||
* Each wall is 17 tiles long, double stacked | |||
* The four walls serve as a stockpile to draw tiles from | |||
* Each player starts with 25000 points | |||
* Point sticks are used to keep score, when playing with real tiles | |||
=== Starting the deal === | |||
* At the start of each hand after the walls are built, players are dealt 13 tiles each | |||
* One player throughout the game is designated as the dealer, marked by an indicator | |||
* The dealer is begins by rolling the dice, to determine the wall break | |||
=== | === Seating positions === | ||
{{main|Jikaze}} | |||
* The dealer is always seated East | |||
* Player to the right of the dealer is South | |||
* Player across the dealer is West | |||
* Player to left of the dealer is North | |||
* Regular turn order: East, South, West, North | |||
* Per the turn order, each player gets 4 tiles per turn, until each has 12 tiles | |||
* Finish the deal process by drawing one tile each, for 13 tiles in the hand | |||
* '''Dealer always gets first draw and discard''' | |||
== Objective == | |||
* Players take turns to draw and discard tiles to build complete hands (if possible) | |||
* Develop [[Tenpai|ready hands]] and hopefully complete them by draw or discard | |||
* [[Defense|Avoid playing into other player's hands]], or else lose points | |||
* '''Ron''': Players who win by tile discard scores points off the discarder | |||
* '''Tsumo''': Players who win by tile draw scores points off of the other three players | |||
== Hands and yaku == | |||
* Winning hands of 14 tiles contain four [[Mentsu|melds]], plus a pair | |||
:* Melds are specific groups of 3 tiles: | |||
:* The pair consists of any two identical tiles | |||
:* Melds and pairs cannot be of mixed suits | |||
* Two exceptions to this pattern: [[kokushi musou]] and [[Chii toitsu]] | |||
A complete hand example: | |||
* {{#mjt:234m}} {{#mjt:555s}} {{#mjt:345p}} {{#mjt:111z}} {{#mjt:77z}} | |||
== | ===Yaku=== | ||
{{main|List of yaku}} <!--link used at least three times here for emphasis--> | |||
* A winning hand must have at least one [[List of yaku|yaku]] (see [[List of yaku|the list]] for pattern examples) | |||
* A yaku is a condition or pattern of tiles that scores points. A hand cannot have 0 points, so a hand cannot win without yaku. | |||
* These patterns may be viewed like poker hands | |||
* Hands may have a combination of different yaku | |||
* Hand value is primarily based on your yaku patterns | |||
* Not all yaku are pattern-based, and it is not required to have a pattern-based yaku to win (e.g., you may win with riichi alone) | |||
* [ | == Strategy == | ||
* [ | {{Main|strategy}} | ||
* A wide variety of strategies are employed, including: | |||
**[[Tile efficiency|Knowing how to building hands quickly and/or efficiently]] | |||
**[[Defense|Knowing how to avoid other player's hands]] | |||
*Memorizing the [[yaku]], at least the common yaku, is important. | |||
*However, beginners should focus on being able to make winning hands at all. [[Riichi]] may be used for any hand that has not called [[chii]] or [[pon]]. | |||
==See also== | |||
* [[Japanese mahjong]] | |||
* [[Tenhou.net rules]] | |||
* [[EMA rules]] | |||
== | ==External links== | ||
[[Category:Game rules]] | |||
===Play sites=== | |||
* [http://www.tenhou.net Tenhou.net] | |||
: Popular Japanese-language site to play the game. Some English support is available with a browser extension. | |||
* [https://mahjongsoul.yo-star.com/ Mahjong Soul] | |||
: Another popular site with native English support. Features [[wikipedia:Gacha game|gacha game]] elements that are not relevant to mahjong gameplay. | |||
* [https://www.gamedesign.jp/flash/mahjong/mahjong.html Japanese Mahjong browser game] | |||
: Online version of the game to practice against the CPU. No signup required. Japanese language. | |||
* [[ | ===Sources and guides=== | ||
* [ | * [http://www.uspml.com/downloads.htm USPML rules and English language guide] | ||
* | * [https://www.youtube.com/watch?v=hlnC2rgIPrc Extensive Japanese Mahjong Walkthrough by HanaYoriUta] | ||
* [https://web.archive.org/web/20150702091416/http://www.japanesemahjong.com/ Mahjong for Dummies (archive)] | |||
* [http://osamuko.com/japanese-general-laws-of-mahjong/ General Laws] |
edits