Honiisou: Difference between revisions

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Naturally, it is easier to form honitsu when your hand starts with many tiles of the same suit. It is often unwise to break up a completed group of a different suit to force honitsu (though if you ''really'' need points, it's possible).
Naturally, it is easier to form honitsu when your hand starts with many tiles of the same suit. It is often unwise to break up a completed group of a different suit to force honitsu (though if you ''really'' need points, it's possible).


=== Detection ===
=== Discard characteristics ===


A player's [[discard pile]] may lack one particular suit. This may be an indicator of a honitsu hand being developed.
When a player's [[discard pile]] lacks one particular suit, honitsu is likely. This is especially true when discarding middle tiles and/or [[dora]] of the other suits early on.
 
After a player discards a tile of the same suit of their suspected honitsu (e.g. discaring souzu after discarding only manzu/pinzu), it is likely that they are [[tenpai]] or at least [[iishanten]].


== Compatibility ==
== Compatibility ==
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==Value==
==Value==
This yaku is affected by [[kuisagari]], meaning this yaku loses 1 han when open. Honitsu can still be used for open hands, though. When combined with other yaku and/or dora, the speed increase can be well worth the -1 han. For example, honitsu + yakuhai + dora 1 is worth ~7700 (4 han 30 fu), and the +1 han from closed only brings it up to 8000 (5 han) before calling [[riichi]].
This yaku is affected by [[kuisagari]], meaning this yaku loses 1 han when open, though it can still be used with open hands. When combined with other yaku and/or dora, the speed increase can be well worth the -1 han. For example, honitsu + yakuhai + dora 1 is worth ~7700 (4 han 30 fu), and the +1 han from closed only brings it up to 8000 (5 han) before calling [[riichi]].


=== Bakahon ===
=== Bakahon ===
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