Template:Infobox ruleset/doc: Difference between revisions

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<pre>{{Infobox ruleset
<pre>{{Infobox ruleset
|ariOrNashi        =
|outPoints          =  
|outPoints          =  
|inPoints          =  
|inPoints          =  
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}}</pre>
}}</pre>


== Usage ==
==Parameters==
{| class="wikitable"
{| class="wikitable"
|-
|-
! Entry !! Use
! Option !! Values
|-
|-
|ariOrNashi         || Specifying the use of [[atozuke]] and [[kuitan]].  Ari-ari if both are used.
| ariOrNashi || ari-ari; nashi-nashi; nashi-ari; ...
|-
|-
|outPoints         || Starting points at the beginning of the game.
| outPoints || 25,000; 30,000; ...
|-
|-
|inPoints           ||  
| inPoints || 25,000; 30,000; ... Targets should be in parthenses when they are different from the inPoints value.
|-
|-
|negaScore          || Rule whether the game ends when a player falls into negative, or the game continues regardless.
| egaScore || Specify whether the game ends or continues, when a player drops below 0 points.
|-
|-
|okaPoints         || [[Oka]] value.
| okaPoints || Should be 4 * ( inPoints - outPoints ). 0; 20,000; ...
|-
|-
|umaPoints         || [[Uma]] values.
| umaPoints || 1st: +ww,000; 2nd: +xx,000; 3rd: -yy,000; 4th: -zz,000 ... Place any sashi-uma, shizumi-uma or binta after.
|-
|-
|multiWinCase       || Indicating use of [[double ron]], [[triple ron]], or [[atamahane]].
| multiWinCase || 1 (atamahane); 2 (double ron); 3 (triple ron)
|-
|-
|callPrecedence     ||  
| callPrecedence || 0.5 s; 3.0 s; ...
|-
|-
|doraSettings       || Variation on the use of [[dora]], which may include [[akadora]] (ari/nashi), [[kandora]] (ari/nashi), and [[uradora]] (ari/nashi).
| doraSettings || None; 1+1 only; All; ...  
|-
|-
|renchanSetting     || Dealer repeat on whether tenpai for the dealer is enough (tenpai-renchan), or the dealer must win to retain the dealer position (agari-renchan).
| renchanSetting || agari-renchan; tenpai-renchan; nanba-renchan; no renchan; ...
|-
|-
|abortiveSettings   || Usage of [[abortive draw]], by which some or all enabled/disabled.
| abortiveSettings || None; All (including 4 kans); All (excluding 4 kans);
|-
|-
|specificHouseRules || Any miscellaneous rules to the game.
| specificHouseRules || This is where stuff of both primordial significance (wareme, double dora indicators) and useless significance (dragons in ryuuiisou, daisharin) go.
|}
|}


==Note==
The template page says "Ruleset ruleset", as it is copying the name of the page before adding the word "ruleset".
[[Category:Mahjong templates]]
[[Category:Infoboxes]]
[[Category:Infoboxes]]
[[Category:Game rules]]

Latest revision as of 00:29, 10 December 2014

{{Infobox ruleset
|ariOrNashi         = 
|outPoints          = 
|inPoints           = 
|negaScore          = 
|okaPoints          = 
|umaPoints          = 
|multiWinCase       = 
|callPrecedence     = 
|doraSettings       = 
|renchanSetting     = 
|abortiveSettings   = 
|specificHouseRules =
}}

Parameters

Option Values
ariOrNashi ari-ari; nashi-nashi; nashi-ari; ...
outPoints 25,000; 30,000; ...
inPoints 25,000; 30,000; ... Targets should be in parthenses when they are different from the inPoints value.
egaScore Specify whether the game ends or continues, when a player drops below 0 points.
okaPoints Should be 4 * ( inPoints - outPoints ). 0; 20,000; ...
umaPoints 1st: +ww,000; 2nd: +xx,000; 3rd: -yy,000; 4th: -zz,000 ... Place any sashi-uma, shizumi-uma or binta after.
multiWinCase 1 (atamahane); 2 (double ron); 3 (triple ron)
callPrecedence 0.5 s; 3.0 s; ...
doraSettings None; 1+1 only; All; ...
renchanSetting agari-renchan; tenpai-renchan; nanba-renchan; no renchan; ...
abortiveSettings None; All (including 4 kans); All (excluding 4 kans);
specificHouseRules This is where stuff of both primordial significance (wareme, double dora indicators) and useless significance (dragons in ryuuiisou, daisharin) go.

Note

The template page says "Ruleset ruleset", as it is copying the name of the page before adding the word "ruleset".