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'''Haiyama''' {{kana|牌山}} are the [[mahjong equipment|tiles]] arranged in walls. For short, it can also be referred as '''yama''' {{kana|山}}, which is the word for "mountain".  At the start of the game and every hand, every tile is arranged into walls of 34-tiles double stacked 17-tiles wide.  [[Automatic table|Automatic tables]] are capable of performing the wall building with a button.  In [[List of mahjong video games|computerized games]], players need not any concern regarding wall building, as the task is preprogrammed and done instantly.  For instances involving just a tile set, every player is required to build their wall.
'''Haiyama''' {{kana|牌山}} (lit. tile mountain), or '''yama''' {{kana|山}} for short, are the walls of tiles arranged at the start of every hand. To begin a hand, the tiles are shuffled, then arranged into walls of 34 tiles: 17 tiles wide, 2 tiles high.


After the walls are built to their initial position, a dice roll is used to determine the "wall break" at the start of each hand. After the tiles are dealt, every player begins with thirteen tiles. After the dealer takes the first draw, then the wall has 83 tiles before the dealer makes the first discard to start the hand. After subtracting the dead wall tiles, then there are always 69 tiles available for tile draws.
Once the walls are built to their initial position, a dice roll is used to determine the "wall break" at the start of each hand. Players are then dealt 13 tiles each. After the dealer takes their first draw, there will be 83 tiles in the live wall. 14 tiles are used for the [[dead wall]], leaving 69 tiles to draw with.
 
[[Automatic table]]s are capable of performing the wall building with a button. In [[List of mahjong video games|computerized games]], the software will set up the walls automatically. When shuffling manually, each player is responsible to build their own wall.


== External links ==
== External links ==

Revision as of 20:24, 9 April 2024

Haiyama 「牌山」 (lit. tile mountain), or yama 「山」 for short, are the walls of tiles arranged at the start of every hand. To begin a hand, the tiles are shuffled, then arranged into walls of 34 tiles: 17 tiles wide, 2 tiles high.

Once the walls are built to their initial position, a dice roll is used to determine the "wall break" at the start of each hand. Players are then dealt 13 tiles each. After the dealer takes their first draw, there will be 83 tiles in the live wall. 14 tiles are used for the dead wall, leaving 69 tiles to draw with.

Automatic tables are capable of performing the wall building with a button. In computerized games, the software will set up the walls automatically. When shuffling manually, each player is responsible to build their own wall.

External links