End game scenarios: Difference between revisions
m (→Enchousen) |
m (→Enchousen) |
||
(15 intermediate revisions by the same user not shown) | |||
Line 1: | Line 1: | ||
[[Image:Tobi.png|thumb|right|250px|[http://tenhou.net/0/?log=2015050309gm-0009-7447-2a723cd9&tw=0 Game ends] before any hand rotation.]] | [[Image:Tobi.png|thumb|right|250px|[http://tenhou.net/0/?log=2015050309gm-0009-7447-2a723cd9&tw=0 Game ends] before any hand rotation.]] | ||
Normally, the game ends after the dealer loses in South 4 (for [[hanchan]]s) or East 4 ([[tonpussen]]). However, depending on the rules, the game might not end then and there. In addition, a game can end early if a player runs out of points. | |||
== | ==Oorasu== | ||
''' | '''Oorasu''' {{kana|オーラス}}, or "all last", is the term used for the last round of the game, barring [[renchan]]. This is South 4 for hanchans, and East 4 for East-only rounds. A dealer win results in a renchan as usual. Once the dealer fails to renchan, and the top player has reached the goal score, the game ends. | ||
Depending on the rules, if the dealer wins in all last, they may be allowed (or forced) to end the game. This is a rule known as [[#Agariyame|agariyame]]. | |||
==Goal Score== | |||
The goal score, or target score, is the minimum score that the top player must have in order to end the game. It is set before the game starts. Usually, players start with 25,000 points with a goal score of 30,000 points - but this can change depending on the ruleset. | |||
Some rules do not have a goal score. | |||
===Enchousen=== | |||
If first place's points are below the goal score by all last, the game starts an '''enchousen''' {{kana|延長戦}}, or an extra "sudden death" round. During enchousen, when a player wins a hand and scores above the goal score, the game ends. However, [[ryuukyoku]] cannot end the game. | |||
Most rulesets with a goal score only allow a maximum of one wind round's worth of enchousen. If the game goes on past West 4 (hanchan) or South 4 (tonpuusen), the game ends, even though no one reached the goal score. While a few house rules may allow indefinite enchousen, by default, assume that it lasts only 1 wind round maximum. | |||
==Tobi== | ==Tobi== | ||
'''Tobi''' {{kana|トビ}} | '''Tobi''' {{kana|トビ}} is a rule that ends the game once a player falls below 0 points. [[Scoring_variations#Tobi|Some game settings]] disable tobi, thus allowing the game to continue even when a player goes negative. Tobi is often disabled for televised matches, which do not desire a premature ending to the game. | ||
== | ==Agariyame== | ||
''' | '''Agariyame''' {{kana|和了り止め}} is a [[Rule_variations#Agariyame|specialized rule]] which dictates what the last dealer can do during all last. There are three main settings: | ||
* A dealer must start a new renchan if they win in all last, even if in 1st place. | |||
* Any dealer, regardless of place, can choose to end the round once they win in all last. | |||
* A 1st-place dealer must end the game once they win in all last. Non-1st place dealers must renchan if they win. | |||
If [[tenpai]]-renchan is enabled, the same rules apply for a dealer in tenpai as they do for winning. Regardless, this setting affects all players' ability to change placement. | |||
== External links == | == External links == | ||
[[Category:Game rules]] | [[Category:Game rules]] |
Latest revision as of 08:27, 27 September 2024
Normally, the game ends after the dealer loses in South 4 (for hanchans) or East 4 (tonpussen). However, depending on the rules, the game might not end then and there. In addition, a game can end early if a player runs out of points.
Oorasu
Oorasu 「オーラス」, or "all last", is the term used for the last round of the game, barring renchan. This is South 4 for hanchans, and East 4 for East-only rounds. A dealer win results in a renchan as usual. Once the dealer fails to renchan, and the top player has reached the goal score, the game ends.
Depending on the rules, if the dealer wins in all last, they may be allowed (or forced) to end the game. This is a rule known as agariyame.
Goal Score
The goal score, or target score, is the minimum score that the top player must have in order to end the game. It is set before the game starts. Usually, players start with 25,000 points with a goal score of 30,000 points - but this can change depending on the ruleset.
Some rules do not have a goal score.
Enchousen
If first place's points are below the goal score by all last, the game starts an enchousen 「延長戦」, or an extra "sudden death" round. During enchousen, when a player wins a hand and scores above the goal score, the game ends. However, ryuukyoku cannot end the game.
Most rulesets with a goal score only allow a maximum of one wind round's worth of enchousen. If the game goes on past West 4 (hanchan) or South 4 (tonpuusen), the game ends, even though no one reached the goal score. While a few house rules may allow indefinite enchousen, by default, assume that it lasts only 1 wind round maximum.
Tobi
Tobi 「トビ」 is a rule that ends the game once a player falls below 0 points. Some game settings disable tobi, thus allowing the game to continue even when a player goes negative. Tobi is often disabled for televised matches, which do not desire a premature ending to the game.
Agariyame
Agariyame 「和了り止め」 is a specialized rule which dictates what the last dealer can do during all last. There are three main settings:
- A dealer must start a new renchan if they win in all last, even if in 1st place.
- Any dealer, regardless of place, can choose to end the round once they win in all last.
- A 1st-place dealer must end the game once they win in all last. Non-1st place dealers must renchan if they win.
If tenpai-renchan is enabled, the same rules apply for a dealer in tenpai as they do for winning. Regardless, this setting affects all players' ability to change placement.