Talk:Machi: Difference between revisions

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(Created page with "==Practical waits== For this article, we'll stick to the practically occurring patterns. Given the nature of the game, yes, there are plenty of ridiculously patterns possible...")
 
(→‎Tsuchida's page: new section)
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==Practical waits==
==Practical waits==
For this article, we'll stick to the practically occurring patterns.  Given the nature of the game, yes, there are plenty of ridiculously patterns possible.  Due to complexity, those do not frequently occur, and therefore, they're not particularly practical.  Yet, they're still rather interesting to look at. [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 12:05, 23 August 2013 (UTC)
For this article, we'll stick to the practically occurring patterns.  Given the nature of the game, yes, there are plenty of ridiculously patterns possible.  Due to complexity, those do not frequently occur, and therefore, they're not particularly practical.  Yet, they're still rather interesting to look at. [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 12:05, 23 August 2013 (UTC)
== Tsuchida's page ==
* http://mjall.jp/dic0048/  [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 11:07, 13 August 2016 (UTC)

Revision as of 11:07, 13 August 2016

Practical waits

For this article, we'll stick to the practically occurring patterns. Given the nature of the game, yes, there are plenty of ridiculously patterns possible. Due to complexity, those do not frequently occur, and therefore, they're not particularly practical. Yet, they're still rather interesting to look at. KyuuAA (Talk:キュウ) 12:05, 23 August 2013 (UTC)

Tsuchida's page