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Revision as of 00:03, 21 July 2014
Ref tag test
Gallery
Panel notes
These are notes for the Japanese mahjong panel to Anime Central.
Panel 1
- Setting up the game
- Wall building
- Dice roll procedure
- Completed hands
- Diagram of completed hands
- Ability to call riichi
- Game procedures
- Open calls
- Conditions for hands to win
Description
An introduction to Japanese Mahjong, by means of actually playing the game. Beginners will be given the opportunity to play the real game of mahjong for the first time. More experienced players may be given the opportunity to teach the game, and even give up playing time in favor of beginners. While all player levels are invited, curious beginners are particularly encouraged to attend, just to see how the game works.
Purpose
The purpose of this panel is to allow new players a chance to experience the game first hand, especially if they have no prior exposure to the game. As for players familiar to the game, they will be given the opportunity to show and to teach new players the game.
Setup
The number of sets and/or mats will dictate the number of people able to play the game simultaneously. If extra people are interested observing, they may certainly do so.
=Panel planning
Due to the play session nature of this panel, a game plan must be written for smooth operation of this event.
Panel 2
- Game setup
- Review and explanation of how the game is setup
- Game rules and procedures
- Open calls
- The dice roll
- Wind seating
- Noting wind assignments
- Dealer position
- Completed hands
- Mahjong tile groups
- Overview of what completed hands look like
- Yaku requirement
- Emphasis on the need of specific hand patterns
- Brief mention on some yaku
- Mahjong in anime
- Basic update on mahjong anime
- Brief overview on older series
Description
A basic rule overview of the game, focusing on various game elements, are covered. Attendees to Japanese Mahjong I are encouraged to attend. All player levels are welcome, especially new and novice players.
Panel 3
- Rule review
- Tactics and strategies
- Various strategies, like damaten
- Uncommon, but standard, rules
- Pao
- Sekinin barai
- Optional rules
- Pointing out the existence of optional rules
- Modifications to various rules
- Some vocabulary
- Spreading vocabulary terms throughout the panel
- Highlighting specific terms
- Breakdown of Fu
- Breakdown of the scoring table
Two player rules
Sample paifu
A : A | Point exchange | |
Start hand | Start points 25000 Point exch 0 Honba pts 0 Riichi pts 0 Score update 25000 | |
Tile calls | ||
Tile draws/claimed | ||
Discards | ||
Finish hand |
Tile display tables
Some tile display tables noted on this page: https://ja.wikipedia.org/wiki/振聴
Display table
Reference
http://riichi-2013.ru/en/analiz-rezultatov/
Main
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