Practical waits
For this article, we'll stick to the practically occurring patterns. Given the nature of the game, yes, there are plenty of ridiculously patterns possible. Due to complexity, those do not frequently occur, and therefore, they're not particularly practical. Yet, they're still rather interesting to look at. KyuuAA (Talk:キュウ) 12:05, 23 August 2013 (UTC)
Tsuchida's page
- http://mjall.jp/dic0048/ KyuuAA (Talk:キュウ) 11:07, 13 August 2016 (UTC)
Article Name
I should this should be renamed to just "wait"--David (talk) 18:58, 20 August 2016 (UTC)