Daburu riichi: Difference between revisions

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The dealer could self-interrupt with an ankan
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* [http://tenhou.net/0/?log=2014082913gm-00a9-0000-3e87e321&tw=03&ts=11 Double riichi] with [[ippatsu]]
* [http://tenhou.net/0/?log=2014082913gm-00a9-0000-3e87e321&tw=03&ts=11 Double riichi] with [[ippatsu]]
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'''Daburu riichi''' {{kana|ダブル立直}} or {{kana|ダブルリーチ}}, or '''double riichi''', is a special case for [[riichi]].  In this case, the player's [[haipai|start hand]] is already at tenpai from the dealt tiles, or the initial draw produces a tenpai hand.  Naturally, a player has the option to declare riichi at this time.  No tile call may have interrupted the turn order before the declaration, where applicable.  For the dealer, the interruption would be impossible.
'''Daburu riichi''' {{kana|ダブル立直}} or {{kana|ダブルリーチ}}, or '''double riichi''', is a special case for [[riichi]].  In this case, the player's [[haipai|start hand]] is already at tenpai from the dealt tiles, or the initial draw produces a tenpai hand.  Naturally, a player has the option to declare riichi at this time.  No tile call may have interrupted the turn order before the declaration, where applicable.  For the dealer, the only possible interruption would be a call for a closed [[kan]].


Double riichi is worth 2 han instead of 1 han for a normal riichi, as a bonus for the initial timing.  With the added han value, a call for double riichi has a huge advantage over the other players in conjunction with the immediate speed of the hand.
Double riichi is worth 2 han instead of 1 han for a normal riichi, as a bonus for the initial timing.  With the added han value, a call for double riichi has a huge advantage over the other players in conjunction with the immediate speed of the hand.