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(remove fluff; reword the conditions for the yaku to: "if the player reaches tenpai before their first discard AND before any tile calls") |
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* [http://tenhou.net/0/?log=2016072423gm-00a9-0000-b0aed9e0&ts=8&tw=2 Double riichi denied] | * [http://tenhou.net/0/?log=2016072423gm-00a9-0000-b0aed9e0&ts=8&tw=2 Double riichi denied] | ||
}} | }} | ||
'''Daburu riichi''' {{kana|両立直}} or {{kana|ダブルリーチ}}, is simply '''double riichi'''. It is a special case for [[riichi]] on the first turn. Specifically, if the player reaches [[tenpai]] before their first discard (i.e., within the first 14 tiles), and before anyone has made a [[Naki|tile call]], then riichi | '''Daburu riichi''' {{kana|両立直}} or {{kana|ダブルリーチ}}, is simply '''double riichi'''. It is a special case for [[riichi]] on the first turn. Specifically, if the player reaches [[tenpai]] before their first discard (i.e., within the first 14 tiles), and before anyone has made a [[Naki|tile call]], then riichi will be converted into double riichi. Double riichi is worth 2 han instead of the usual 1 han. | ||
Double riichi is not mandatory, but rarely do players decline an opportunity for it. In addition to the added han, a double riichi hand is much faster than the average hand. | Double riichi is not mandatory, but rarely do players decline an opportunity for it. In addition to the added han, a double riichi hand is much faster than the average hand. | ||
== Cancellation == | == Cancellation == | ||
Double riichi is not possible when anyone makes a tile call before | Double riichi is not possible when anyone makes a tile call before the riichi call, even if you reach tenpai on your first turn. Therefore, a player's own [[kan]] will deny this yaku. In [[sanma]], [[kita]] calls will also deny this yaku. | ||
== Tenhou and Chihou == | == Tenhou and Chihou == |
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