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*Majsoul: If a Saint 1 player plays in Jade Room, they get 125/60/-5/-255 rank points for placing 1st through 4th, respectively (counting [[uma]]). | *Majsoul: If a Saint 1 player plays in Jade Room, they get 125/60/-5/-255 rank points for placing 1st through 4th, respectively (counting [[uma]]). | ||
Say you are playing at Majsoul. If you currently 3rd and | Say you are playing at Majsoul. If you currently 3rd and considering an action has a 50% chance to be 2nd, but a 50% chance to be 4th, don't do it. If it succeeds, you'd only get 65 points, but if it fails you lose a significant -255 points. Even with a 50% chance for 1st, and a 25% chance for 4th, it is still a net negative. | ||
It is important to restate that | It is important to restate that this extreme level of 4th place avoidance only applies when you are at a high rank. At lower levels, it is best to improve on ''average placement'' (including fundamentals like [[tile efficiency]] and [[defense]]) rather than focus on avoiding 4th specifically. At these high ranks, do what you can to avoid being last - try not to take risks late in the game, even if there is no immediate threat of being 4th. | ||
These online clients have big penalties to encourage players in 4th to not leave the game. In many places where you can play mahjong physically, the point distribution is more even (they tend to favor 1st place, due to the [[oka]] system). Of course, no matter where you play: if you are currently in 4th place, you should obviously do what you can to escape. | These online clients have big penalties to encourage players in 4th to not leave the game. In many places where you can play mahjong physically, the point distribution is more even (they tend to favor 1st place, due to the [[oka]] system). Of course, no matter where you play: if you are currently in 4th place, you should obviously do what you can to escape. |
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