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[[Image:Keishiki ankan.png|right|thumb|250px|Karaten tenpai acquired [https://mahjongsoul.game.yo-star.com/?paipu=190508-4ebd32bc-71a5-4f4f-86a7-16066dfdc896_a925124703 after calling kan].]] | [[Image:Keishiki ankan.png|right|thumb|250px|Karaten tenpai acquired [https://mahjongsoul.game.yo-star.com/?paipu=190508-4ebd32bc-71a5-4f4f-86a7-16066dfdc896_a925124703 after calling kan].]] | ||
[[Image:Karatenpon.png|right|thumb|250px|Karaten situation, where the winning tiles to a [[hadaka tanki]] were called for pon earlier.]] | [[Image:Karatenpon.png|right|thumb|250px|Karaten situation, where the winning tiles to a [[hadaka tanki]] were called for pon earlier.]] | ||
'''Karaten''' {{kana|カラテン}}, or '''empty tenpai''', is a [[tenpai]] hand that cannot win because all possible winning tiles are | '''Karaten''' {{kana|カラテン}}, or '''empty tenpai''', is a [[tenpai]] hand that cannot win because all possible winning tiles are [[Kabe#Visible tiles|visible]] (and thus unavailable). "Visible" tiles include tiles discarded, used as a dora indicator, in an opponent's [[naki|tile call]], and tiles already in the hand. While a tile may be unavaible if in an opponents hand, or in the [[dead wall]], these would be unknown to the player. | ||
In most rulesets, karaten hands are considered tenpai for the purpose of [[ryuukyoku]], except if all four copies of the winning tile are in the player's own hand. | |||
==The fifth tile case== | ==The fifth tile case== |
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