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| Kanji = 和了り止め | | Kanji = 和了り止め | ||
| English = | | English = | ||
| Explanation = | | Explanation =Rule that allows a dealer to end the game in [[all last]] (even if they won, which would normally trigger [[renchan]]). | ||
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|Romaji=[[ | |Romaji=[[Akadora|Akapai]] | ||
|Kanji=赤牌 | |Kanji=赤牌 | ||
|English=Red dora | |English=Red dora | ||
|Explanation=Red tiles | |Explanation=Red tiles; each tile in hand counts as a dora. Usually fives, but not always. | ||
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|Kanji=暗 | |Kanji=暗 | ||
|English=Closed, concealed | |English=Closed, concealed | ||
|Explanation= | |Explanation=Meaning "dark", refers to tiles that are concealed in the hand. | ||
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|Kanji=安牌 | |Kanji=安牌 | ||
|English=Safe tile | |English=Safe tile | ||
|Explanation=Safe tile | |Explanation=Safe tile; a tile that cannot be used for an opponent's [[ron]] (cannot be used to let an opponent win). | ||
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|Kanji=青天井 | |Kanji=青天井 | ||
|English=No capping | |English=No capping | ||
|Explanation=A rarely used rule | |Explanation=A rarely used rule. It eliminates the ''mangan'' and ''yakuman'' limits, meaning every han will double your score indefinitely. | ||
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|Kanji=頭跳ね | |Kanji=頭跳ね | ||
|English=Head bump | |English=Head bump | ||
|Explanation=A rule that allows only one | |Explanation=A rule that allows only one ron at a time; the closest to the discarder in turn order takes priority. | ||
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|Kanji=局 | |Kanji=局 | ||
|English=Round, Hand session | |English=Round, Hand session | ||
|Explanation=A portion of the game, starting from the dealing of tiles and ends with the declaration of a win, [[Tochuu ryuukyoku|aborted hand]], or [[ryuukyoku|draw]]. Examples: East | |Explanation=A portion of the game, starting from the dealing of tiles and ends with the declaration of a win, [[Tochuu ryuukyoku|aborted hand]], or [[ryuukyoku|draw]]. Examples: East 1, Honba 0. South 2, Honba 1. | ||
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{{term list | {{term list |
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