Riichi strategy: Difference between revisions

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→‎Defense: i think if "3rd is catching up" you might want to riichi
m (→‎Defense: i think if "3rd is catching up" you might want to riichi)
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The hand lock prevents you from defending, which is the biggest risk of declaring riichi. Often, the reward is worthwhile: even without riichi, it is often best to keep tenpai instead of defending. But if the risk of dealing in is greater than riichi's extra value, then it can be a bigger point of concern.
The hand lock prevents you from defending, which is the biggest risk of declaring riichi. Often, the reward is worthwhile: even without riichi, it is often best to keep tenpai instead of defending. But if the risk of dealing in is greater than riichi's extra value, then it can be a bigger point of concern.


For example, say it is South 2, you are in 2nd place, 1st place is 14000 points ahead, but 3rd is catching up. You shouldn't riichi with an otherwise [[pinfu]]-only hand, since an extra 1000-2900 points will not impact placement, but dealing into another player can cause you to drop down placement. It is possible to overtake the lead, if you ron 1st with a riichi ippatsu + 1 ura dora, but this is not worth the risk.
The most common example is when you are far in the lead, since the extra points don't matter much. It can also happen when in 2nd, it's late in the game, and 1st is too far ahead of you.


== Furiten ==
== Furiten ==
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