Jihai: Difference between revisions

No change in size ,  31 August 2015
m
mNo edit summary
Line 21: Line 21:
{{kazehai|English|right}}
{{kazehai|English|right}}


'''Kazehai''' {{kana|風牌}} (lit. ''wind tiles'') are four tiles representing winds in the four cardinal directions. In  The four directions are, in counterclockwise order, '''ton''' {{kana|東}} or '''east''', '''nan''' {{kana|南}} or '''south''', '''shaa''' {{kana|西}} or '''west''', and finally '''pei''' {{kana|北}} or north.  As many new players notice, the wind order does not emulate the Western cardinal counterclockwise order of east, north, west, and south.  One way to remember the mahjong order is to imagine a compass rose written on the ceiling, above the players.  In English, the kazehai are referred to as the '''winds''' or, less commonly, as the '''directions'''. The wind tiles are each depicted with their respective kanji, although usually in a more stylized form than is common in modern Japanese.
'''Kazehai''' {{kana|風牌}} (lit. ''wind tiles'') are four tiles representing winds in the four cardinal directions. In  the four directions are, in counterclockwise order, '''ton''' {{kana|東}} or '''east''', '''nan''' {{kana|南}} or '''south''', '''shaa''' {{kana|西}} or '''west''', and finally '''pei''' {{kana|北}} or north.  As many new players notice, the wind order does not emulate the Western cardinal counterclockwise order of east, north, west, and south.  One way to remember the mahjong order is to imagine a compass rose written on the ceiling, above the players.  In English, the kazehai are referred to as the '''winds''' or, less commonly, as the '''directions'''. The wind tiles are each depicted with their respective kanji, although usually in a more stylized form than is common in modern Japanese.


The winds are special as they are the only tiles whose value changes throughout the game. One wind is distinguished as '''bakaze''' {{kana|場風}}, the '''round wind''' or '''table wind'''. This wind is the same for all players at any given time, and corresponds to the current [[ba|round]] of play. Additionally, for each player, one wind is distinguished as '''jikaze''' {{kana|自風}}, the '''seat wind'''.  The [[oya|dealer]] is always east, and the directions continue counterclockwise around the table, with the player to the dealer's right being south, the player across being west, and the player on the dealer's left being north. As the deal rotates, so do the wind positions. Winds which are neither bakaze nor jikaze are '''otakaze''' {{kana|客風}}, '''off winds''' or '''guest winds'''.
The winds are special as they are the only tiles whose value changes throughout the game. One wind is distinguished as '''bakaze''' {{kana|場風}}, the '''round wind''' or '''table wind'''. This wind is the same for all players at any given time, and corresponds to the current [[ba|round]] of play. Additionally, for each player, one wind is distinguished as '''jikaze''' {{kana|自風}}, the '''seat wind'''.  The [[oya|dealer]] is always east, and the directions continue counterclockwise around the table, with the player to the dealer's right being south, the player across being west, and the player on the dealer's left being north. As the deal rotates, so do the wind positions. Winds which are neither bakaze nor jikaze are '''otakaze''' {{kana|客風}}, '''off winds''' or '''guest winds'''.
9,927

edits