Riichi: Difference between revisions

803 bytes added ,  17 October 2013
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* Other players still have the option to develop their hands and potentially "snipe" the hand.  [http://tenhou.net/0/?log=2012111209gm-0009-7447-x33034e7e5279&tw=2&ts=4 Example].
* Other players still have the option to develop their hands and potentially "snipe" the hand.  [http://tenhou.net/0/?log=2012111209gm-0009-7447-x33034e7e5279&tw=2&ts=4 Example].
* It is highly recommended to declare the win on the first instance of a winning tile, even if the tile is a [[yasume]] or a lower scoring tile (based on yaku).  Otherwise, the hand is subject to [[furiten]].  A riichi call disables a person's ability to be [[targeting|selective]] of points from particular players (if need be).
* It is highly recommended to declare the win on the first instance of a winning tile, even if the tile is a [[yasume]] or a lower scoring tile (based on yaku).  Otherwise, the hand is subject to [[furiten]].  A riichi call disables a person's ability to be [[targeting|selective]] of points from particular players (if need be).
=== Miscellaneous considerations ===
Once again, riichi is a discretionary play.  Therefore, various factors must be considered before employing using riichi.  At the same time, many plays involving riichi are highly recommended.  Employing riichi is a matter of the current game state.  Now, here are some questions to consider:
<!-- Feel free to provide answers with a preceding : below each question -->
* What game round is it?
* Is the lead currently held?  Is said lead significant, or close to second place?
* Is it necessary to improve the hand by calling riichi?
* Would [[damaten]] be sufficient?
* Can the hand be improved by drawing particular tiles?
* How many tiles are available for winning?
* Is it safe to discard the extra tile, to call riichi?
* Is it worth calling riichi at all?


== Oikake riichi ==
== Oikake riichi ==
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