Score table memorization: Difference between revisions

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==Scoring patterns==
==Scoring patterns==
Thankfully, the points arrange themselves into particular patterns.
Thankfully, the points arrange themselves into particular patterns.  In general, an increase of 1-han effectively doubles the point values for hands.  The doubling may be exact for some patterns and approximate for others.  Usually, the difference is about 100 points or so.


===Point patterns for ron===
===Point patterns for ron===
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=== Tsumo values ===
=== Tsumo values ===
Points for tsumo total exactly or closely to that of the ron values.  When a non-dealer wins by tsumo, then the dealer pays about half the total points.  The other half is split among the other two non-dealers equally.  For some ron values, the total is easily divisible by 4; where non-dealers each pay exactly half of what the dealer pays.  However, some values do not.
Points for tsumo total exactly or closely to that of the ron values.  When a non-dealer wins by tsumo, then the dealer pays about half the total points.  The other half is split among the other two non-dealers equally.  For some ron values, the total is easily divisible by 4; where non-dealers each pay exactly half of what the dealer pays.  However, some values do not.
For example, 4 han and 30 fu is 11600 and 7700 for dealer ron and non-dealer ron respectively.  The tsumo points are 3900 from each player for the dealer.  Here, the dealer earns 11700 points total from all players.  That's a difference of 100 points from the ron value.  For non-dealers, 2000 points come from the non-dealers, while the dealer pays 3900.  In total, this amounts to 7900 points.  That's a 200 point difference from its corresponding ron value.
In essence, the total of the tsumo values are either the exact amount of the ron values; or they are within a difference of 100-200 points.


=== Mangan and more ===
=== Mangan and more ===
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