Scoring table: Difference between revisions

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The score table is generated using the '''Basic points''' and the '''Payment multipliers'''.  Similar to a multiplication, the awarded points are arranged in accordance to '''Han''' and '''Fu''' values.  With known '''Han''' and '''Fu''' values, the points can simply be read straight off the table.  With the points arranged in a table, this brings convenience towards [[Score table memorization|memorizing the score table]].
The score table is generated using the '''Basic points''' and the '''Payment multipliers'''.  Similar to a multiplication, the awarded points are arranged in accordance to '''Han''' and '''Fu''' values.  With known '''Han''' and '''Fu''' values, the points can simply be read straight off the table.  With the points arranged in a table, this brings convenience towards [[Score table memorization|memorizing the score table]].
==Mangan==
For '''mangan''' {{kana|満貫}} and beyond, a point cap is applied, such that counting fu may not be necessary.  Fu is still be counted; but for scoring purposes, it is not necessary to count fu, due to the cap on the basic points calculation.  Mangan begins with hands valued at 3 han and 70 fu, 4 han and 40 fu, or 5 han.  For each, if the fu count is greater, they are retained at mangan.
So, this section of the scoring table easy to remember.  For easier memorization, these higher values possess specific names, namely: haneman, baiman, sanbaiman, and yakuman.  Likewise, they are worth factors more than mangan.
* '''Haneman''' {{kana|跳満}} = 50% more than mangan
* '''Baiman''' {{kana|倍満}} = 100% more than mangan (double)
* '''Sanbaiman''' {{kana|三倍満}} = 150% more than mangan
* '''Yakuman''' {{kana|役満}} = 200% more than mangan (four times)


==Dealer==
==Dealer==
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