Scoring table
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The scoring table is generated by calculating the point values of each han and fu combination. With known han and fu values, the appropriate point values can be read straight off the table. Memorizing the score table, or at least knowing the common values, can help decision making.
Dealer
- The upper value to each scoring pair are the points awarded for tsumo. All nondealer players pay this amount to the dealer.
- The lower value to each scoring pair are the points awarded for ron. The ron values are approximately or exactly three times the amount of the "tsumo" values.
Han/Fu | 20 | 25 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | |
1 han | -- -- |
-- -- |
500 1500 |
700 2000 |
800 2400 |
1000 2900 |
1200 3400 |
1300 3900 |
1500 4400 |
1600 4800 |
-- 5300 | |
2 han | 700 -- |
-- 2400 |
1000 2900 |
1300 3900 |
1600 4800 |
2000 5800 |
2300 6800 |
2600 7700 |
2900 8700 |
3200 9600 |
3600 10600 | |
3 han | 1300 -- |
1600 4800 |
2000 5800 |
2600 7700 |
3200 9600 |
3900 † 11600 † |
4000 12000 | |||||
4 han | 2600 -- |
3200 9600 |
3900 † 11600 † |
4000 12000 | ||||||||
Mangan (5 han) |
4000 12000 | |||||||||||
Haneman (6,7 han) |
6000 18000 | |||||||||||
Baiman (8,9,10 han) |
8000 24000 | |||||||||||
Sanbaiman (11,12 han) |
12000 36000 | |||||||||||
Yakuman (13+ han) |
16000 48000 |
- † - If kiriage mangan is used, score these values as mangan.
Nondealer
- The upper value to each scoring pair are the points awarded for tsumo. These points are arranged in pairs because of non-dealers and the dealer. All nondealer players pay the smaller amount, while the dealer pays the larger amount.
- The lower value to each scoring pair are the points awarded for ron. The ron values are approximately or exactly the same as the dealer points plus two times the non-dealer points.
Han/Fu | 20 | 25 | 30 | 40 | 50 | 60 | 70 | 80 | 90 | 100 | 110 | |
1 han | -- -- |
-- -- |
300/500 1000 |
400/700 1300 |
400/800 1600 |
500/1000 2000 |
600/1200 2300 |
700/1300 2600 |
800/1500 2900 |
800/1600 3200 |
-- 3600 | |
2 han | 400/700 -- |
-- 1600 |
500/1000 2000 |
700/1300 2600 |
800/1600 3200 |
1000/2000 3900 |
1200/2300 4500 |
1300/2600 5200 |
1500/2900 5800 |
1600/3200 6400 |
1800/3600 7100 | |
3 han | 700/1300 -- |
800/1600 3200 |
1000/2000 3900 |
1300/2600 5200 |
1600/3200 6400 |
2000/3900† 7700 † |
2000/4000 8000 | |||||
4 han | 1300/2600 -- |
1600/3200 6400 |
2000/3900† 7700 † |
2000/4000 8000 | ||||||||
Mangan (5 han) |
2000/4000 8000 | |||||||||||
Haneman (6,7 han) |
3000/6000 12000 | |||||||||||
Baiman (8,9,10 han) |
4000/8000 16000 | |||||||||||
Sanbaiman (11,12 han) |
6000/12000 24000 | |||||||||||
Yakuman (13+ han) |
8000/16000 32000 |
- † - If kiriage mangan is used, score these values as mangan.
Scoring terminology
The following is a short list of terms, related to scoring. They are generally short cuts to saying different point values from the scoring table.
Goumii
「ゴーミー」 |
The cheapest tsumo value, of 500 points from the dealer and 300 points from the non-dealers. |
Senten
「センテン」 |
A 1,000 point hand. |
Zanku
「ザンク」 |
One of the most common hand values of 3,900 points. Combination of zan(3) and ku(9). |
Chiichii
「チーチー」 |
A 7,700 point hand. Two chii(7). |
Pinpinroku
「ピンピンロク」 |
A dealer's hand worth 4 han and 30 fu. Two pin(1) and one roku(6). |
Inpachi
「インパチ」 |
A dealer's haneman hand. Combination of in(1) and pachi(8). |