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(Created page with "==More stuff== I took the liberty of expanding a similar article over at Saki wikia a couple weeks ago. http://saki.wikia.com/wiki/Tenhou_game_instructions Though, the tables ...") |
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Either way, what I did over in Saki wikia could be done better here. [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 20:33, 1 August 2013 (UTC) | Either way, what I did over in Saki wikia could be done better here. [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 20:33, 1 August 2013 (UTC) | ||
== Tenhou ranking == | |||
Source: http://web.archive.org/web/20160306124139/http://dora12.net/modules/netmahjong/tenhou/rank.html [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 15:38, 30 August 2016 (UTC) | |||
===Puyo translation=== | |||
1. complete newbie: newbie-->1k | |||
completely new to mahjong and practicing at ippan tables. will find difficulty to even advance to 1k | |||
2. lower beginner: low 1d - mid 2d | |||
losing group at jyoukyu tables, impossible to get to tokujyou | |||
3. upper beginner: mid 2d - mid 3d | |||
average player at jyoukyu tables, can reach tokujyou by extreme good luck but in general it is unreachable. | |||
4. lower average: low3d - low 4d | |||
average - winning group at jyoukyu tables, will reach tokujyou sometimes but drop back easily | |||
5. upper average: mid 4d - low 5d | |||
losing group at tokujyou tables, but they have significant edge at jyoukyu tables. Therefore when they drop from tokujyou tables they will be able to come back with ease. | |||
6. lower advanced: mid 5d- low 6d | |||
average player at tokuyjou tables, they can reach houou by extreme luck but in general it is unreachable. | |||
they experience big resistance at 6d and therefore find great difficulties in reaching houou. | |||
7. upper advanced: mid 6d- low 7d | |||
winning group at tokujyou tables, will reach houou sometimes but drop back easily | |||
8. lower super advanced: upper 6d- mid 7d | |||
losing group at houou tables, but they have significant edge at tokujyou tables. Therefore when they drop from houou tables they will be able to come back with ease. | |||
This rank is for players who tried houou for many times, those are also known as "6d-7d elevator" | |||
9. upper super advanced: mid 7d- mid 8d | |||
average houou players, and will drop to tokujyou if they are running bad. with extreme good luck they can even reach 9d. | |||
they are playing at their average place of close to 2.5. Mahjong to them is interesting, but very tough. | |||
potential players belong to this rank are those who straight reach houou from 6d without going back to 5d. | |||
10. complete expert: mid 8d+ | |||
wll be the winning group at houou tables most of the time and there are very little chance for them to go back to tokujyou | |||
they enjoy big edge with rank 9 (upper super advanced), for public their level is evne not imaginable. | |||
In general they can spot those fishy 7d, rank9 players at houou tables. | |||
http://dora12.net/modules/netmahjong/tenhou/rank.html | |||
''(Rough translation by Puyo)'' [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 09:36, 15 February 2014 (UTC) | |||
===More translation=== | |||
Beginners | |||
Rank: shinjin - 1kyuu | |||
People who have just started playing mahjong. | |||
At the stage where they practice in the ippan lobby. | |||
Worried about not being able to rise past 1kyuu. | |||
Lower elementary | |||
Rank: 1d - 2d | |||
Losers in joukyuu. | |||
Impossible to reach tokujou. | |||
When super lucky: Can reach upper 3d. | |||
When normally lucky: Can reach 3d, but cannot maintain it. | |||
When normally unlucky: Difficult to maintain 2d. | |||
When super unlucky: Falls to 1d. | |||
Upper elementary | |||
Rank: Mid-2d - mid-3d | |||
Stable in joukyuu. | |||
Can reach tokujou when super lucky, but this is fundamentally impossible. | |||
When super lucky: Can reach tokujou, but is rejected at the gate | |||
When normally lucky: Can reach upper 3d. | |||
When normally unlucky: Loiters at 2d without reaching 3d. | |||
When super unlucky: Falls to lower 2d. | |||
Lower intermediate | |||
Rank: Lower 3d - lower 4d | |||
Stable winners in joukyuu. | |||
Often reaches tokujou, but cannot continue there and is rejected. | |||
When super lucky: Reaches upper 4d and can play in tokujou. | |||
When normally lucky: Frequently reaches tokujou. | |||
When normally unlucky: Loiters at mid-3d, stuck in joukyuu. | |||
When super unlucky: Starts to, or does fall to 2d. | |||
Upper intermediate | |||
Rank: Mid-4d - lower 5d | |||
Losers in tokujou, but they win abundantly in joukyuu so even if they drop out, they'll immediately return. | |||
When super lucky: Can reach 6d, but cannot maintain it and immediately fall. | |||
When normally lucky: Reaches upper 5d. | |||
When normally unlucky: Starts to, or does fall to 3d. | |||
When super unlucky: Falls to 3d. | |||
Lower advanced | |||
Rank: Mid-5d - lower 6d | |||
Stable in tokujou. | |||
Can reach houou when super lucky, but this is fundamentally impossible. | |||
The 6d wall is thick, so being on the verge of houou is the limit. | |||
When super lucky: Can reach houou. | |||
When normally lucky: Can maintain 6d, but 7d is distant. | |||
When normally unlucky: Starts to, or does fall to 4d. | |||
When super unlucky: Falls to 4d. | |||
(Anon) [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 11:59, 15 February 2014 (UTC) | |||
== Those buttons == | |||
Leftmost is auto-win (自動和了), | |||
then auto-discard aka tsumokiri (ツモ切り), | |||
then ignore callable tiles (嗚かない), | |||
and finally color settings (色) and sound (音). | |||
http://www.teamliquid.net/forum/games/111078-mahjong-tenhou-thread?page=32 [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 23:52, 27 March 2014 (UTC) | |||
== International team == | |||
=== 2013=== | |||
* http://tenhou.net/cs/201310io/ | |||
* http://blog.tenhou.net/article/78104234.html | |||
=== 2014 === | |||
* http://tenhou.net/cs/201410io/ | |||
* http://blog.tenhou.net/article/104961630.html | |||
== Development history == | |||
* '''2006/02/20''' Hanjyukusou (半熟荘) beta released | |||
* '''2006/08/01''' Came out of beta | |||
* '''2006/10/24''' 10,000 IDs registered | |||
* '''2007/01/20''' Changed name to Tenhou | |||
* '''2007/12/25''' 100,000 IDs registered | |||
* '''2008/02/01''' Windows client released | |||
* '''2009/02/20''' Houou table opened | |||
* '''2010/08/22''' 1,000,000 IDs registered | |||
* '''2010/10/14''' Jansousen beta opened | |||
* '''2012/06/09''' 10,000 concurrent users | |||
* '''2013/03/11''' Ginousen beta opened | |||
* '''2013/07/10''' 2,500,000 IDs registered | |||
* '''2014/07/17''' 3,000,000 IDs registered | |||
[[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 22:43, 3 December 2015 (UTC) | |||
== RNG assurance == | |||
From Tenhou, https://tenhou.net/stat/rand/ [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 05:24, 28 August 2020 (UTC) | |||
== Event list == | |||
All tne official Tenhou events: https://tenhou.net/cs/ [[User:KyuuAA|KyuuAA]] ([[User_talk:KyuuAA|Talk:キュウ]]) 03:35, 29 August 2020 (UTC) |