Yakuman: Difference between revisions

170 bytes added ,  19 October 2014
no edit summary
No edit summary
Line 1: Line 1:
[[Image:Shosusshii.png|thumb|right|[[Shousuushii]]]]
[[Image:Shosusshii.png|thumb|right|250px|[[Shousuushii]]]]
'''Yakuman''' {{kana|役満}} are a class of [[yaku]] (hand patterns), whose default [[Scoring table|point value]] is set at the maximum limit for a single hand pattern.  Only a subclass of yakuman, [[kazoe yakuman]], actually counts the number of [[han]].  The rest of the patterns are simply applied the point limit.  This is due to the level of difficulty attaining the hands, due to low probability and low frequency.
'''Yakuman''' {{kana|役満}} are a class of [[yaku]] (hand patterns), whose default [[Scoring table|point value]] is set at the maximum limit for a single hand pattern.  Only a subclass of yakuman, [[kazoe yakuman]], actually counts the number of [[han]].  The rest of the patterns are simply applied the point limit.  This is due to the level of difficulty attaining the hands, due to low probability and low frequency.


Line 20: Line 20:


== Avoiding yakuman ==
== Avoiding yakuman ==
 
[[Image:Double yakuman ron.png|thumb|right|250px|High level player [http://tenhou.net/0/?log=2014092416gm-00a9-0000-3263f602&tw=1&ts=4 falling to double yakuman].]]
The last thing any player should do is play into a yakuman hand.  Alas, such plays do happen, even to the best of players.
The last thing any player should do is play into a yakuman hand.  Alas, such plays do happen, even to the best of players.


9,929

edits