Riichi strategy: Difference between revisions

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== Disadvantages ==
== Disadvantages ==
 
[[Image:Indefensible riichi.png|thumb|right|250px|Riichi not responsive to [http://tenhou.net/0/?log=2012111209gm-0009-7447-x33034e7e5279&tw=2&ts=4 future changing conditions].]]
* It is less likely for opponents to deal in.
* It is less likely for opponents to deal in.
* By rule, the hand is locked.  Therefore, it is impossible to change the composition of the hand in order to get a better wait or an improved score.
* By rule, the hand is locked.  Therefore, it is impossible to change the composition of the hand in order to get a better wait or an improved score.
* Likewise, a player can no longer defend and instead wait for a winning tile.
* Likewise, a player can no longer defend and instead wait for a winning tile.
* Other players still have the option to develop their hands and potentially "snipe" the hand.  [http://tenhou.net/0/?log=2012111209gm-0009-7447-x33034e7e5279&tw=2&ts=4 Example].
* Other players still have the option to develop their hands and potentially "snipe" the hand.
* It is highly recommended to declare the win on the first instance of a winning tile, even if the tile is a [[yasume]] or a lower scoring tile (based on yaku).  Otherwise, the hand is subject to [[furiten]].   
* It is highly recommended to declare the win on the first instance of a winning tile, even if the tile is a [[yasume]] or a lower scoring tile (based on yaku).  Otherwise, the hand is subject to [[furiten]].   
* A riichi call disables a person's ability to be [[targeting|selective]] of points from particular players (if need be).
* A riichi call disables a person's ability to be [[targeting|selective]] of points from particular players (if need be).
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