Riichi strategy: Difference between revisions

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== Disadvantages ==
== Disadvantages ==
* It is less likely for opponents to deal in.
* '''By rule, the hand is locked'''.  Therefore, it is impossible to change the composition of the hand in order to get a better wait or an improved score
* By rule, the hand is locked.  Therefore, it is impossible to change the composition of the hand in order to get a better wait or an improved score.
* Changing a hand while in riichi breaks this rule and imposes [[chombo]].
* Likewise, a player can no longer defend and instead wait for a winning tile.
* Likewise, a player can no longer defend and must wait for a winning tile.
* Other players still have the option and flexibility to develop their hands.  Eventually, at least one player may attain tenpai; and that player may call riichi (if allowable).
* Other players retain the ability to develop their hands, if they choose not to defend against the riichi.
* Defending players are less likely to deal in.
* It is highly recommended to declare the win on the first instance of a winning tile, even if the tile is a [[yasume]] or a lower scoring tile (based on yaku).  Otherwise, the hand is subject to [[furiten]].  Of course, this decision rests on the current scores.
* It is highly recommended to declare the win on the first instance of a winning tile, even if the tile is a [[yasume]] or a lower scoring tile (based on yaku).  Otherwise, the hand is subject to [[furiten]].  Of course, this decision rests on the current scores.
* A riichi call disables a person's ability to be [[targeting|selective]] of points from particular players (if need be).
* A riichi call disables a person's ability to be [[targeting|selective]] of points from particular players (if need be).
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