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[[Naki|Tile calls]] may immediately end the chance for ippatsu any time before the riichi declarer draws the next tile. This includes any calls for [[kan]], except for [[shouminkan]]. Once again, in order to award ippatsu, the cycle between a player's riichi discard and next turn to discard must be uninterrupted. Even if the hand wins before the next tile draw, ippatsu does not count of a tile call was made previously. Thus, players may actually use the option to make tile calls to deliberately deny a player that chance for ippatsu. | [[Naki|Tile calls]] may immediately end the chance for ippatsu any time before the riichi declarer draws the next tile. This includes any calls for [[kan]], except for [[shouminkan]]. Once again, in order to award ippatsu, the cycle between a player's riichi discard and next turn to discard must be uninterrupted. Even if the hand wins before the next tile draw, ippatsu does not count of a tile call was made previously. Thus, players may actually use the option to make tile calls to deliberately deny a player that chance for ippatsu. | ||
While ippatsu is generally considered to be a standard yaku, certain [[rule variations|rulesets]] do not use it, in order to reduce variance and lower the value of a riichii. In general, when sitting down to play a game, ippatsu is counted unless otherwise specified or agreed on before the game. | |||
== Examples == | == Examples == | ||
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== External links == | == External links == | ||
{{jpwiki|一発}} | {{jpwiki|一発}} | ||
{{Navbox yaku}} | {{Navbox yaku}} | ||
[[Category:Yaku]] | |||
[[Category:Optional yaku]] |