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(→Tile Calls: new section) |
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=== Nomi === | === Nomi === | ||
* http://tenhou.net/0/?log=2015083117gm-0089-0000-98b604ed&tw=1&ts=2 | * http://tenhou.net/0/?log=2015083117gm-0089-0000-98b604ed&tw=1&ts=2 | ||
== Tile Calls == | |||
Previous versions of the page claim that double riichi is invalid if a "tile call [would] interrupt the turn order before" before the riichi declaration. This would imply that chi calls would never interrupt double riichi, and pon calls to a player's kamicha would also not interrupt the yaku. However: | |||
*[[Tenhou and chiihou]] state that chiihou can "be denied by any tile call made prior to the first draw", which implies that chi disrupts the yakuman. Also, [[ippatsu]] is denied if chi is called. From common sense, if chi disrupts chiihou and ippatsu, it would also disrupt double riichi. | |||
*[[Tenhou rules]] and [[Majsoul#Rules]] both state that calling [[kita]] interrupts double riichi. Kita does not interrupt turn order, so this violates the above definition. | |||
*In addition to the online clients, [https://static1.squarespace.com/static/634a7884c297a25f06589b79/t/636136c78306ca6579c03fd0/1667315409318/WRC_Rules_2022_20220708_site.pdf WRC 2022 rules] states that kan (which does not affect turn order) disrupts the yaku. | |||
I think this amount of proof is more than enough to show that, in many rulesets, chi/own kan/kita will disrupt doublerii. Maybe there's some house rules i'm missing here. |
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