Aotenjou: Difference between revisions

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Normally, the point equation has a cap applied at [[mangan]] (2000 base points), with higher hands being multiples of mangan.
Normally, the point equation has a cap applied at [[mangan]] (2000 base points), with higher hands being multiples of mangan.


In aotenjou, this cap is removed - each han will double your score. Due to the exponential nature of the scoring system, this can produce astronomically large point values. The modifiers for tsumo, ron, and dealer seat are then applied as normal, increasing the score further.  
In aotenjou, this cap is removed - each han will double your score indefinitely. Due to the exponential nature of the scoring system, this can produce astronomically large point values. The modifiers for tsumo, ron, and dealer seat are then applied as normal, increasing the score further.  


In addition, yakuman are treated as 13 han yaku, so they can stack with regular yaku and dora. As with regular yaku, any yaku that are implied by the completion of a yakuman are not scored. For example, a suuankou hand does not score sanankou or toitoi, because these are prerequisites for suuankou.
In addition, yakuman are treated as 13 han yaku, so they can stack with regular yaku and dora. As with regular yaku, any yaku that are implied by the completion of a yakuman are not scored. For example, a suuankou hand does not score sanankou or toitoi, because these are prerequisites for suuankou.
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===Upper limit===
===Upper limit===
imposed by the maximum possible han and fu combination.  This cap only exists due to the maximum capacity with the finite tile count per hand.  So, it can only be broken if the number of tiles in the hand can be increased. Per the [[rule variations]], the rules are applied to produce the maximum hand possible.
Because a 14-tile hand can only score so many han and fu, there is a maximum score that a single hand can obtain in aotenjou.


In a hypothetical ruleset with double yakuman, the maximum scoring hand would consist of the following, assuming the player is dealer, it's the East round, and with the yaku of riichi, ippatsu, tsumo, haitei.
In a hypothetical ruleset with double yakuman, the maximum scoring hand would consist of the following, assuming the player is dealer, it's the East round, and with the yaku of riichi, ippatsu, tsumo, haitei.
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