Scoring table: Difference between revisions

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The [[Scoring|score]] table is generated using the '''Basic points''' and the '''Payment multipliers'''.  Similar to a multiplication table, the awarded points are arranged in accordance to '''Han''' and '''Fu''' values.  With known '''[[Han]]''' and '''[[Fu]]''' values, the appropriate point values can simply be read straight off the table. This brings convenience towards [[Score table memorization|memorizing the score table]], especially when the numbers arrange themselves into patterns.
The '''[[scoring]] table''' is generated by calculating the point values of each [[han]] and [[fu]] combination. With known han and fu values, the appropriate point values can be read straight off the table. [[Score table memoriztion|Memorizing]] the score table, or at least knowing the common values, can help decision making.


==Mangan==
==Mangan==
[[Image:Mangan tsumo.png|thumb|right|250px|Hand scoring a mangan via [[tsumo]].]]
[[Image:Mangan tsumo.png|thumb|right|250px|Hand scoring a mangan via [[tsumo]].]]
For '''mangan''' {{kana|満貫}} and beyond, a point cap is applied such that counting the exact amount of fu may not be necessary for scoring purposes. Mangan begins with hands valued at 3 han and 70 fu, 4 han and 40 fu, or 5 han. For each, if the fu count is greater, total points stay at mangan.
'''Mangan''' {{kana|満貫}} is a point cap which limits the impact of han and fu. Worth 8000 points in total, mangan is reached with 3 han and 70 fu, 4 han and 40 fu, or 5 han. Once a hand reaches mangan, increasing fu will no longer affect scoring.


Furthermore, higher scoring hands are then awarded as multiples of mangan. So, in addition to mangan itself, these higher values possess specific names, namely: haneman, baiman, sanbaiman, and yakuman.
Below mangan, each han roughly doubles the hand's score. Increasing han past mangan still increases the hand's score, but no longer doubles it. Instead, the scores increase in set amounts. These values, like mangan, have their own names:


* '''Haneman''' {{kana|跳満}} = 50% more than mangan
* '''Haneman''' {{kana|跳満}} = 50% more than mangan (x1.5)
* '''Baiman''' {{kana|倍満}} = 100% more than mangan (double)
* '''Baiman''' {{kana|倍満}} = 100% more than mangan (double)
* '''Sanbaiman''' {{kana|三倍満}} = 200% more than mangan (triple)
* '''Sanbaiman''' {{kana|三倍満}} = 200% more than mangan (triple)
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===Kiriage mangan===
===Kiriage mangan===
As an added [[Scoring_variations#Kiriage_mangan|scoring variation]], '''kiriage mangan''' {{kana|切り上げ満貫}} may be implemented. The difference in points for a 4 han 30 fu or 3 han 60 fu hand is negligible enough (300-400 points) to be classed as a regular mangan.  So, under this rule, these values are recounted as mangan.
'''Kiriage mangan''' {{kana|切り上げ満貫}}, or "rounded up mangan", is a [[Scoring_variations#Kiriage_mangan|scoring variation]]. When kiriage mangan is enabled, a 4 han and 30 fu, as well as a 3 han 60 hand, are considered mangan. The difference between a regular 4 han 30 fu hand (7600-7900) and mangan is not very large, so these values are rounded up for convivence.
 
Kiriage mangan is reasonably common in real life play, though most computer clients do not use kiriage mangan.


==Dealer==
==Dealer==
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