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m (→Atozuke disabled: fix hand waits) |
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# The hand must have a specific yaku confirmed before winning. In addition, when calling, it must have a specific yaku confirmed once the call completes. | # The hand must have a specific yaku confirmed before winning. In addition, when calling, it must have a specific yaku confirmed once the call completes. | ||
# The hand must have a yaku no matter which tile it wins on. Any hand that always has a yaku can win. | # The hand must have a yaku no matter which tile it wins on. Any hand that always has a yaku by the end can win. | ||
To repeat, the atozuke rule is most often enabled. When atozuke is enabled, all of the following types of hand can win without issue. | To repeat, the atozuke rule is most often enabled. When atozuke is enabled, all of the following types of hand can win without issue. | ||
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=== Yaku confirmed post-call === | === Yaku confirmed post-call === | ||
{{#mjt:123456m67p6'66z7'89s}} Agari: {{#mjt: | {{#mjt:123456m67p6'66z7'89s}} Agari: {{#mjt:5p}} or {{#mjt:8p}} | ||
This hand has a confirmed yaku through the triplet of hatsu. However, ''it did not have any yaku when calling the 789-sou''. Therefore, this hand cannot win when rule #1 is in effect. With rule #2, this hand can win normally. | This hand has a confirmed yaku through the triplet of hatsu. However, ''it did not have any yaku when calling the 789-sou''. Therefore, this hand cannot win when rule #1 is in effect. With rule #2, this hand can win normally. | ||
{{#mjt:123456m67p666z7'89s}} Agari: {{#mjt: | {{#mjt:123456m67p666z7'89s}} Agari: {{#mjt:5p}} or {{#mjt:8p}} | ||
When the hatsu triplet is closed, the hand can always win, even under rule #1. (Even if the hatsu triplet was not there when 789-sou was called, there would be practically no way to enforce it, so "drawing the hatsu triplet after calling" play is technically allowed.) | When the hatsu triplet is closed, the hand can always win, even under rule #1. (Even if the hatsu triplet was not there when 789-sou was called, there would be practically no way to enforce it, so "drawing the hatsu triplet after calling" play is technically allowed.) | ||
Note: for whole hand yaku, like [[honitsu]], the yaku can be scored even if you had no other yaku and the yaku wasn't complete at the time of calling. Similarly, calling for [[chanta]]/[[junchan]] is allowed so long as your final wait guarantees the yaku. However, you cannot have a [[kanchan]] of 24-man to complete a 234 sanshoku | Note: for whole hand yaku, like [[honitsu]], the yaku can be scored even if you had no other yaku and the yaku wasn't complete at the time of calling. Similarly, calling for [[chanta]]/[[junchan]] is allowed so long as your final wait guarantees the yaku. However, if you have made any call, you cannot have a [[kanchan]] of 24-man to complete a 234 sanshoku. Sanshoku would be guaranteed, but it was not complete at the time you made the call. | ||
== Strategy == | == Strategy == |
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