Kabe: Difference between revisions

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'''Kabe''' {{kana|壁}} is a defensive tactic that takes into account the number of tiles available. If you can see multiple copies of a tile, then an opponent is less likely to have that specific tile. If you can see all four copies of that tile, an opponent can never have that tile. This fact makes other nearby tiles safer to discard.
'''Kabe''' {{kana|壁}} is a defensive tactic that takes into account the number of tiles available. If you can see multiple copies of a tile, then an opponent is less likely to have that specific tile. If you can see all four copies of that tile, an opponent can never have that tile. This fact makes other nearby tiles safer to discard.


Kabe can also help with [[tile efficiency]]. As tiles are played, it becomes less likely for you to draw said tiles.
Taking note of kabe can also help with [[tile efficiency]]. As tiles are played, it becomes less likely for you to draw said tiles.


== Visible Tiles ==
== Visible Tiles ==
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For example, if all four {{#mjt:3p}} are visible, then it is impossible for an opponent to have 3-pin. Therefore, it is impossible for an opponent to have a [[wait]] pattern of:  
For example, if all four {{#mjt:3p}} are visible, then it is impossible for an opponent to have 3-pin. Therefore, it is impossible for an opponent to have a [[wait]] pattern of:  
{| class="wikitable" width=40%
*{{#mjt:23p}} (Waiting for: {{#mjt:1p}} and {{#mjt:4p}})
!Pattern
*{{#mjt:34p}} (Waiting for: {{#mjt:2p}} and {{#mjt:5p}})
| align=center| {{#mjt:23p}} || align=center| {{#mjt:34p}} || align=center| {{#mjt:13p}}
*{{#mjt:13p}} (Waiting for: {{#mjt:2p}})
|-
!Waiting for
| align=center| {{#mjt:1p}} and {{#mjt:4p}} || align=center| {{#mjt:2p}} and {{#mjt:5p}} || align=center| {{#mjt:2p}}
|}


Therefore, {{#mjt:1p}} and {{#mjt:2p}} are much safer than normal - these are considered "no chance" tiles. It is impossible for an opponent to ''complete a sequence'' with these tiles. It is still possible for an opponent to win off a [[shanpon]] (triplet wait) or [[tanki]] (pair wait), though these types of wait are considerably rarer.
Therefore, {{#mjt:1p}} and {{#mjt:2p}} are much safer than normal - these are considered "no chance" tiles. It is impossible for an opponent to ''complete a sequence'' with these tiles. It is still possible for an opponent to win off a [[shanpon]] (triplet wait) or [[tanki]] (pair wait), though these types of wait are considerably rarer.
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