Suji: Difference between revisions

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→‎Suji counting: clarify how to use the checkless
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"Suji counting" is a strategy which is not directly related to suji. It basically states: as more types of tiles become safe, the more dangerous the non-safe tiles become.
"Suji counting" is a strategy which is not directly related to suji. It basically states: as more types of tiles become safe, the more dangerous the non-safe tiles become.


In practice, this can be achieved by counting the number of visible suji. In other words, when more tiles are applicable for suji, the non-suji tiles become more dangerous.<ref>https://pathofhouou.blogspot.com/2020/05/analysis-tile-deal-in-rates-by-live-suji.html</ref> For suji counting, eighteen different suji are in consideration - six suji for each suit, and three suits total.  
In practice, this can be achieved by counting the number of visible suji. In other words, when more tiles are applicable for suji, the non-suji tiles become more dangerous.<ref>https://pathofhouou.blogspot.com/2020/05/analysis-tile-deal-in-rates-by-live-suji.html</ref> For suji counting, eighteen different suji are in consideration - six suji for each suit, and three suits total.


{| class="wikitable"
{| class="wikitable"
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| Manzu (3 - 6) (6 - 9) || Pinzu (3 - 6) (6 - 9) || Souzu (3 - 6) (6 - 9)
| Manzu (3 - 6) (6 - 9) || Pinzu (3 - 6) (6 - 9) || Souzu (3 - 6) (6 - 9)
|}
|}
If either tile in the suji interval has been discarded before, then that interval can be eliminated. (E.g., if a 1 is discarded, the 1-4 interval is eliminated. If 4 is discarded, both 1-4 and 4-7 intervals are eliminated.)


Say an opponent declares riichi on [[double riichi|turn 1]], discarding an honor tile, and your turn is next. There are 18 "untested" suji intervals. So if we assume the opponent has a ryanmen wait, there is only a 1/18 chance that any one of the untested suji intervals deals in. (A given ryanmen could be any one out of the 18 different suji intervals, so 1/18.)
Say an opponent declares riichi on [[double riichi|turn 1]], discarding an honor tile, and your turn is next. There are 18 "untested" suji intervals. So if we assume the opponent has a ryanmen wait, there is only a 1/18 chance that any one of the untested suji intervals deals in. (A given ryanmen could be any one out of the 18 different suji intervals, so 1/18.)
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