Takame and yasume: Difference between revisions

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In order to be subject to takame and yasume:
In order to be subject to takame and yasume:
* A hand must be in [[tenpai]] with multiple different [[wait]]s.
* A hand must be in [[tenpai]] with multiple different [[wait]]s.
* At least one of its waiting tiles would be more valuable than the other. This happens when:
* At least one of its waiting tiles would be more valuable than the others. This happens when:
** Some of the winning tiles would produce a [[yaku]]
** Some of the winning tiles would produce a [[yaku]]
** Some of the winning tiles are the [[dora]].
** Some of the winning tiles are the [[dora]].


[[Mangan]] and higher hands may nullify takame and yasume. Say a hand could score 7 han on its takame, and 6 han on its yasume. Either way, it is a [[haneman]], and worth the same score. Thus, despite having different han values, the hand will score the same.
[[Mangan]] and higher hands may nullify takame and yasume. Say a hand could score 7 han on its takame, and 6 han on its yasume. Either way, it is a [[haneman]], so worth the same score. Thus, despite having different han values, the hand will score the same.


[[Atozuke]] is a special case where the hand would have no [[yaku]] with its yasume, so it can ''only'' win if it gets a takame.
[[Atozuke]] is a special case where the hand would have no [[yaku]] with its yasume, so it can ''only'' win if it gets a takame (unless it gains a conditional yaku, like [[haitei]] or [[houtei]]).


== Examples ==
== Examples ==
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|yasume      = 1s
|yasume      = 1s
}}
}}
:This is a special case, where only one tile can produce a valid win, while the other does not. Unless a circumstantial yaku like [[haitei raoyue and houtei raoyui|haitei or houtei]] is available, this hand has no yaku with 1s. It can only win with the chun.
:Under normal circumstances, only one tile can produce a valid win. The hand would have no yaku with the 1s, so it can only win with the chun.


* [[Dora]]-based
* [[Dora]]-based
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