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|gameExample = [http://tenhou.net/0/?log=2014020716gm-0009-7447-c1bce130&tw=0&ts=3 Open]<br>[http://tenhou.net/0/?log=2017110514gm-0089-0000-5752e157&tw=1&ts=4 Furiten] | |gameExample = [http://tenhou.net/0/?log=2014020716gm-0009-7447-c1bce130&tw=0&ts=3 Open]<br>[http://tenhou.net/0/?log=2017110514gm-0089-0000-5752e157&tw=1&ts=4 Furiten] | ||
}} | }} | ||
'''Sanmenchan''' {{kana|三面張}} is a term for | '''Sanmenchan''' {{kana|三面張}} is a term for a three-sided [[wait]]. While this term can refer to any three-sided wait, it is most often used to describe a "standard sanmenchan"; a string of five consecutive number tiles, waiting on the middle tile or either edge of the run. By default, "sanmenchan" refers to the standard form, but many different types of three-sided wait exist. | ||
==Named patterns== | ==Named patterns== | ||
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{{#mjt:4555m000000000z}} Waiting for: {{#mjt:3m}}, {{#mjt:4m}}, {{#mjt:6m}} | {{#mjt:4555m000000000z}} Waiting for: {{#mjt:3m}}, {{#mjt:4m}}, {{#mjt:6m}} | ||
[[Ryantan]] (a contraction of ryanmen + tanki) is composed of a triplet of a | [[Ryantan]] (a contraction of ryanmen + tanki) is composed of a triplet of a number tile with one more tile adjacent, where no tile may be a 1 or 9. The single tile produces a tanki wait if the triplet is kept complete, and produces a ryanmen wait if the triplet into a pair and connected tile. | ||
===Sanmentan=== | ===Sanmentan=== |
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